// A9 01 ÊÀ½çboss·ÖÁ÷Ïß·boss״̬ #tagGCBossShuntLineStateInfo struct tagGCBossShuntLineState { DWORD BossID; // bossID BYTE DeadLineCount; BYTE DeadLineList[DeadLineCount]; // ÒÑËÀÍöµÄÏß·Áбí }; struct tagGCBossShuntLineStateInfo { tagHead Head; BYTE Count; tagGCBossShuntLineState BossLineStateInfo[Count]; //boss·ÖÁ÷Ïß·ÐÅÏ¢Áбí };