// 03 05 Ôö¼Ó¼Ò×åÊôÐÔ#tagMGAddFamilyDetail struct tagMGAddFamilyDetail { tagHead Head; DWORD PlayerID; //Íæ¼ÒID DWORD AddFamilyHornor; //Ôö¼Ó¼Ò×åÈÙÓþ DWORD AddFamilyMoney; //Ôö¼Ó¼Ò×å×ʽð DWORD FamilyActiveValue; //¼Ò×å»îÔ¾¶È BYTE AddResion; //Ôö¼ÓÔ­Òò };