#!/usr/bin/python # -*- coding: GBK -*- #------------------------------------------------------------------------------- # ##@package Skill.PassiveBuff.PassiveBuff_4543 # # @todo: BUFFÀà: ±»±©»÷¸½¼Ó¶îÍâÉ˺¦°Ù·Ö±È # @author hxp # @date 2024-04-11 # @version 1.0 # # ÏêϸÃèÊö: BUFFÀà: ±»±©»÷¸½¼Ó¶îÍâÉ˺¦°Ù·Ö±È # #------------------------------------------------------------------------------- #"""Version = 2024-04-11 16:30""" #------------------------------------------------------------------------------- import GameObj def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs): # ״̬ÅÐ¶Ï #if passiveEffect.GetEffectValue(1): # if not GameObj.GetPyPlayerState(attacker, passiveEffect.GetEffectValue(1)): # return False return True def GetValue(attacker, defender, passiveEffect): return passiveEffect.GetEffectValue(0)