#!/usr/bin/python # -*- coding: GBK -*- #--------------------------------------------------------------------- # #--------------------------------------------------------------------- ##@package GY_Query_AddFriendSucceed # @todo: Ìí¼ÓºÃÓѳɹ¦ # # @author: jiang # @date 2011-11-11 # @version 1.0 # # @note: Ìí¼ÓºÃÓѳɹ¦ #--------------------------------------------------------------------- """Version = 2011-11-11 17:30""" #--------------------------------------------------------------------- import IPY_GameWorld import GameWorld import EventShell #--------------------------------------------------------------------- #--------------------------------------------------------------------- #Âß¼­ÊµÏÖ ## ÇëÇóÂß¼­£¬Ìí¼ÓºÃÓѳɹ¦ # @param query_Type ÇëÇóÀàÐÍ # @param query_ID ÇëÇóµÄÍæ¼ÒID # @param packCMDList ·¢°üÃüÁî # @param tick µ±Ç°Ê±¼ä # @return "True" or "False" or "" # @remarks º¯ÊýÏêϸ˵Ã÷. def DoLogic(query_Type, query_ID, packCMDList, tick): return '' #--------------------------------------------------------------------- ## Ö´Ðнá¹û # @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò # @param callFunName ¹¦ÄÜÃû³Æ # @param funResult ²éѯµÄ½á¹û # @param tick µ±Ç°Ê±¼ä # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def DoResult(curPlayer, callFunName, funResult, tick): EventShell.EventRespons_AddFriendSucceed(curPlayer, "add_friend_succeed") return