#!/usr/bin/python # -*- coding: GBK -*- #------------------------------------------------------------------------------- # ##@package GM.Commands.SetChestsUseCount # # @todo:ÉèÖñ¦Ï俪Æô´ÎÊý # @author hxp # @date 2018-09-27 # @version 1.0 # # ÏêϸÃèÊö: ÉèÖñ¦Ï俪Æô´ÎÊý # #------------------------------------------------------------------------------- #"""Version = 2018-09-27 19:00""" #------------------------------------------------------------------------------- import PlayerControl import IpyGameDataPY import GameWorld import ChConfig #--------------------------------------------------------------------- #Âß¼­ÊµÏÖ ## GMÃüÁîÖ´ÐÐÈë¿Ú # @param curPlayer µ±Ç°Íæ¼Ò # @param msgList ²ÎÊýÁбí # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def OnExec(curPlayer, msgList): if not msgList: GameWorld.DebugAnswer(curPlayer, "SetChestsUseCount ±¦ÏäID ´ÎÊý") GameWorld.DebugAnswer(curPlayer, "ÖØÖÃËùÓÐ: SetChestsUseCount 0") return if len(msgList) == 1 and not msgList[0]: resetIDList = [] ipyDataMgr = IpyGameDataPY.IPY_Data() for i in xrange(ipyDataMgr.GetChestsAwardCount()): ipyData = ipyDataMgr.GetChestsAwardByIndex(i) chestsItemID = ipyData.GetChestsItemID() if not curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ChestsOpenCount % chestsItemID): continue PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ChestsOpenCount % chestsItemID, 0) resetIDList.append(chestsItemID) GameWorld.DebugAnswer(curPlayer, "ÖØÖÃOK: %s" % resetIDList) return isNeedRecord = False chestsItemID = msgList[0] awardIpyDataList = IpyGameDataPY.GetIpyGameDataList("ChestsAward", chestsItemID) if not awardIpyDataList: GameWorld.DebugAnswer(curPlayer, "ûÓиñ¦Ïä²ú³öÅäÖÃ:%s" % chestsItemID) return for ipyData in awardIpyDataList: if ipyData.GetRandItemByUseCount(): isNeedRecord = True break if not isNeedRecord: GameWorld.DebugAnswer(curPlayer, "ûÓÐÅäÖÿªÆô´ÎÊýÌØÊâ²ú³ö:%s" % chestsItemID) return useCount = msgList[1] if len(msgList) > 1 else 0 PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ChestsOpenCount % chestsItemID, useCount) GameWorld.DebugAnswer(curPlayer, "ÉèÖñ¦Ï俪Æô´ÎÊý(%s)=%s" % (chestsItemID, useCount)) return