#!/usr/bin/python # -*- coding: GBK -*- #--------------------------------------------------------------------- # #--------------------------------------------------------------------- ##@package GY_Query_CreateFamilyPayMoney # @todo: ½¨ÃË¿ÛÇ® # # @author: xdh # @date 2019-06-10 12:00 # @version 1.0 # # @note: ½¨ÃË¿ÛÇ® #--------------------------------------------------------------------- #"""Version = 2019-06-10 12:00""" #--------------------------------------------------------------------- import GameWorld import PlayerControl import ChConfig #--------------------------------------------------------------------- ## XX # @param query_Type ÇëÇóÀàÐÍ # @param query_ID ÇëÇóµÄÍæ¼ÒID # @param packCMDList ·¢°üÃüÁî # @param tick µ±Ç°Ê±¼ä # @return "True" or "False" or "" def DoLogic(query_Type, query_ID, packCMDList, tick): return '' ## µÇ½ÐÅÏ¢ # @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò # @param callFunName ¹¦ÄÜÃû³Æ # @param funResult ²éѯµÄ½á¹û # @param tick µ±Ç°Ê±¼ä # @return None def DoResult(curPlayer, callFunName, funResult, tick): playerID = curPlayer.GetPlayerID() GameWorld.DebugLog("GY_Query_CreateFamilyPayMoney funResult=%s" % funResult, playerID) result = eval(funResult) if len(result) !=2: return type_Price, price = result PlayerControl.PayMoney(curPlayer, type_Price, price, ChConfig.Def_Cost_CreatFamily) return