#!/usr/bin/python # -*- coding: GBK -*- # # ##@package GY_Query_FamilyBroadcastCost.py # # @todo:¼Ò×幫¸æÏûºÄ # # @author xdh # @date 2017-08-24 # @version 1.0 # @note: # #------------------------------------------------------------------------------ #"""Version = 2017-08-24 19:30""" #------------------------------------------------------------------------------ import ChConfig import ShareDefine import IPY_GameWorld import PlayerControl #--------------------------------------------------------------------- #Âß¼­ÊµÏÖ ## ÇëÇóÂß¼­ # @param query_Type ÇëÇóÀàÐÍ # @param query_ID ÇëÇóµÄÍæ¼ÒID # @param packCMDList ·¢°üÃüÁî # @param tick µ±Ç°Ê±¼ä # @return "True" or "False" or "" # @remarks º¯ÊýÏêϸ˵Ã÷. def DoLogic(query_Type, query_ID, packCMDList, tick): return '' #--------------------------------------------------------------------- ## Ö´Ðнá¹û # @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò # @param callFunName ¹¦ÄÜÃû³Æ # @param funResult ²éѯµÄ½á¹û # @param tick µ±Ç°Ê±¼ä # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def DoResult(curPlayer, callFunName, funResult, tick): costMoney = int(funResult) #ÓÅÏÈʹÓðóÓñ costMoneyType = IPY_GameWorld.TYPE_Price_Gold_Paper if PlayerControl.HaveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Paper, costMoney, False) else IPY_GameWorld.TYPE_Price_Gold_Money PlayerControl.PayMoney(curPlayer, costMoneyType, costMoney, ChConfig.Def_Cost_FamilyBroadcast) return