#!/usr/bin/python # -*- coding: GBK -*- #------------------------------------------------------------------------------- # #------------------------------------------------------------------------------- # ##@package Player.RemoteQuery.GY_Query_NPCCnt # # @todo:²éѯµØÍ¼NPCÊýÁ¿ # @author xdh # @date 2018-08-20 # @version 1.0 # # ÏêϸÃèÊö: ²éѯµØÍ¼NPCÊýÁ¿ # #--------------------------------------------------------------------- """Version = 2018-08-20 17:00""" #µ¼Èë import NPCCommon import GameWorld #--------------------------------------------------------------------- #È«¾Ö±äÁ¿ #--------------------------------------------------------------------- #--------------------------------------------------------------------- #Âß¼­ÊµÏÖ ## ÇëÇóÂß¼­ # @param query_Type ÇëÇóÀàÐÍ # @param query_ID ÇëÇóµÄÍæ¼ÒID # @param packCMDList ·¢°üÃüÁî [ ] # @param tick µ±Ç°Ê±¼ä # @return "True" or "False" or "" # @remarks º¯ÊýÏêϸ˵Ã÷. def DoLogic(query_Type, query_ID, packCMDList, tick): GameWorld.DebugLog("GY_Query_NPCCnt DoLogic() query_Type=%s,query_ID=%s,packCMDList=%s,tick=%s" % \ (query_Type, query_ID, packCMDList, tick)) if not packCMDList or len(packCMDList) < 3: GameWorld.DebugLog(" DoLogic() return []") return [] tagMapID = packCMDList[0] # Ä¿±êµØÍ¼id tagLineID = packCMDList[1] # Ïß·id queryNPCIDList = packCMDList[2] # ²éѯµÄNPCIDÁбí npcInfoDict = NPCCommon.GetNPCCntInfo(queryNPCIDList, tick) return [tagMapID, npcInfoDict] #--------------------------------------------------------------------- #Ö´Ðнá¹û ## Ö´Ðнá¹û # @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò # @param callFunName ¹¦ÄÜÃû³Æ # @param funResult ²éѯµÄ½á¹û # @param tick µ±Ç°Ê±¼ä # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def DoResult(curPlayer, callFunName, funResult, tick): GameWorld.DebugLog("GY_Query_NPCCnt DoResult() funResult=%s" % str(funResult)) #»¹Ô­¸ñʽ '[]' -> [] funResult = eval(funResult) if not funResult or len(funResult) < 2: return tagMapID = funResult[0] npcInfoDict = funResult[1] # ·¢°ü NPCCommon.SyncNPCCntInfo(curPlayer, tagMapID, npcInfoDict) return