#!/usr/bin/python # -*- coding: GBK -*- ##@package GY_Query_Refresh_Family_Info # Íæ¼ÒÉÏÏßGameServer֪ͨÊǼÒ×峤ºó´¥·¢Ê¼þ # # @author kill # @date 2010-3-31 # @version 1.0 # # ÐÞ¸Äʱ¼ä ÐÞ¸ÄÈË ÐÞ¸ÄÄÚÈÝ # VER = "2010-05-12 18:30" zhengyang Ìí¼Ó×¢ÊÍ # # Ä£¿éÏêϸ˵Ã÷ #--------------------------------------------------------------------- #µ¼Èë import GameWorld import ChConfig import PlayerControl import IPY_GameWorld import EventShell #--------------------------------------------------------------------- #È«¾Ö±äÁ¿ #--------------------------------------------------------------------- #--------------------------------------------------------------------- #Âß¼­ÊµÏÖ ## ÇëÇóÂß¼­ # @param query_Type ÇëÇóÀàÐÍ # @param query_ID ÇëÇóµÄÍæ¼ÒID # @param packCMDList ·¢°üÃüÁî [ ] # @param tick µ±Ç°Ê±¼ä # @return "" or None # @remarks º¯ÊýÏêϸ˵Ã÷. def DoLogic(query_Type , query_ID , packCMDList , tick): #²»ÊǼÒ×峤²»´¦Àí if packCMDList == 0: return '' curFindPlayer = GameWorld.GetPlayerManager().FindPlayerByID(query_ID) if not curFindPlayer or curFindPlayer.IsEmpty(): GameWorld.Log('###Íæ¼Ò²éѯÒì³££¬ÕÒ²»µ½×Ô¼º') return '' EventShell.EventResponse_On_GameServer_Login(curFindPlayer) ## Ö´Ðнá¹û # @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò # @param callFunName ¹¦ÄÜÃû³Æ # @param funResult ²éѯµÄ½á¹û # @param tick µ±Ç°Ê±¼ä # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def DoResult(curPlayer , callFunName , funResult , tick): return