#!/usr/bin/python # -*- coding: GBK -*- ##@package GY_Query_Send_Family_Item # ¼Ò×åËÍÎï×ʻ # # @author kill # @date 2010-3-31 # @version 1.0 # # ÐÞ¸Äʱ¼ä ÐÞ¸ÄÈË ÐÞ¸ÄÄÚÈÝ # VER = "2010-05-12 18:30" zhengyang Ìí¼Ó×¢ÊÍ # # Ä£¿éÏêϸ˵Ã÷ #--------------------------------------------------------------------- #µ¼Èë import GameWorld import PlayerControl import IPY_GameWorld #--------------------------------------------------------------------- #È«¾Ö±äÁ¿ #--------------------------------------------------------------------- #--------------------------------------------------------------------- #Âß¼­ÊµÏÖ ## ÇëÇóÂß¼­ # @param query_Type ÇëÇóÀàÐÍ # @param query_ID ÇëÇóµÄÍæ¼ÒID # @param packCMDList ·¢°üÃüÁî [ ] # @param tick µ±Ç°Ê±¼ä # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def DoLogic(query_Type , query_ID , packCMDList , tick): if packCMDList == 0: GameWorld.Log("¼Ò×åËÍÎï×Ê·¢²¼Ê§°Ü,Ìõ¼þ²»·ûºÏ") return curFindPlayer = GameWorld.GetPlayerManager().FindPlayerByID(query_ID) if not curFindPlayer or curFindPlayer.IsEmpty(): GameWorld.Log('###Íæ¼Ò²éѯÒì³££¬ÕÒ²»µ½×Ô¼º') return '' queryMissionID = int(packCMDList[1]) #ÇëÇóÈÎÎñID pubMissionID = int(packCMDList[0]) #·¢²¼ÈÎÎñID #·¢²¼Íê³ÉÈÎÎñ´ÎÊýÔö¼Ó curMission = curFindPlayer.FindMission(queryMissionID) if not curMission: GameWorld.Log("###¼Ò×åËÍÎï×ʻÒì³££¬ÇëÇóÈÎÎñ²»´æÔÚ£¬player = %s,missionID = %s"%(curFindPlayer.GetPlayerID(),queryMissionID)) return curMission.SetProperty("count",curMission.GetProperty("count") + 1) #·¢²¼ÈÎÎñ pubID = curFindPlayer.GetFamilyID() pubType = 0 #¼Ò×åÈÎÎñ·¢²¼ curFindPlayer.GameServer_MissionPub(pubMissionID,pubType,pubID) #--------------------------------------------------------------------- #Ö´Ðнá¹û ## Ö´Ðнá¹û # @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò # @param callFunName ¹¦ÄÜÃû³Æ # @param funResult ²éѯµÄ½á¹û # @param tick µ±Ç°Ê±¼ä # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def DoResult(curPlayer , callFunName , funResult , tick): return