#!/usr/bin/python # -*- coding: GBK -*- ##@package GY_Query_SetWarehousePsw # ÉèÖòֿâÃÜÂë # # @author mark # @date 2010-3-31 # @version 1.0 # # ÐÞ¸Äʱ¼ä ÐÞ¸ÄÈË ÐÞ¸ÄÄÚÈÝ # VER = "2010-05-12 18:30" zhengyang Ìí¼Ó×¢ÊÍ # # Ä£¿éÏêϸ˵Ã÷ #--------------------------------------------------------------------- #µ¼Èë import GameWorld #--------------------------------------------------------------------- #È«¾Ö±äÁ¿ #--------------------------------------------------------------------- #--------------------------------------------------------------------- #Âß¼­ÊµÏÖ ## ÇëÇóÂß¼­ # @param query_Type ÇëÇóÀàÐÍ # @param query_ID ÇëÇóµÄÍæ¼ÒID # @param packCMDList ·¢°üÃüÁî [Íæ¼ÒÐÂÃÜÂë ] # @param tick µ±Ç°Ê±¼ä # @return '' or None # @remarks º¯ÊýÏêϸ˵Ã÷. def DoLogic(query_Type , query_ID , packCMDList , tick): curFindPlayer = GameWorld.GetPlayerManager().FindPlayerByID(query_ID) if not curFindPlayer or curFindPlayer.IsEmpty(): return '' playerPsw = str( packCMDList[0] ) curFindPlayer.SetWarehousePsw( playerPsw ) return #--------------------------------------------------------------------- #Ö´Ðнá¹û ## Ö´Ðнá¹û # @param curPlayer ·¢³öÇëÇóµÄÍæ¼Ò # @param callFunName ¹¦ÄÜÃû³Æ # @param funResult ²éѯµÄ½á¹û # @param tick µ±Ç°Ê±¼ä # @return None # @remarks º¯ÊýÏêϸ˵Ã÷. def DoResult(curPlayer , callFunName , funResult , tick): return