#!/usr/bin/python # -*- coding: GBK -*- # # @todo: BUFFÀࣺ buffÖй¥»÷Ôì³ÉÉúÃüÉÏÏÞXX%µÄ¶îÍâÉ˺¦ # # @author: Alee # @date 2018-1-30 ÏÂÎç05:11:45 # @version 1.0 # # @note: # #--------------------------------------------------------------------- import ChConfig import GameObj def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs): return True def GetValue(attacker, defender, passiveEffect): return int(GameObj.GetMaxHP(attacker)*passiveEffect.GetEffectValue(0)*1.0/ChConfig.Def_MaxRateValue)