#!/usr/bin/python # -*- coding: GBK -*- # ##@package # # @todo: Ä¿±ê´¦ÓÚXX״̬Ìá¸ß¼¼ÄÜÉ˺¦¹Ì¶¨Öµ # # @author: Alee # @date 2019-5-17 ÏÂÎç05:01:22 # @version 1.0 # # @note: # #--------------------------------------------------------------------- import ChConfig import GameWorld import GameObj def CheckCanHappen(attacker, defender, effect, curSkill): if not defender: return False ownerID, ownerType = 0, 0 if effect.GetEffectValue(2): ownerID, ownerType = attacker.GetID(), attacker.GetGameObjType() if effect.GetEffectValue(1): if not GameObj.GetPyPlayerState(defender, effect.GetEffectValue(1), ownerID, ownerType):#ChConfig.Def_PlayerState_Stun): #GameWorld.DebugLog("״̬´¥·¢----%s"%effect.GetEffectValue(1)) return False return True def GetValue(attacker, defender, effect): return effect.GetEffectValue(0)