#!/usr/bin/python # -*- coding: GBK -*- # ##@package # # @todo: ËøÑª¼¼ÄÜ # # @author: Alee # @date 2018-12-4 ÏÂÎç02:24:09 # @version 1.0 # # @note: # #--------------------------------------------------------------------- #--------------------------------------------------------------------- import ChConfig import GameWorld import GameObj def CheckCanHappen(attacker, defender, effect, curSkill): # δÅäÖò»Ñé֤ѪÁ¿°Ù·Ö±È if not effect.GetEffectValue(0): return False if GameObj.GetHP(attacker)*ChConfig.Def_MaxRateValue/GameObj.GetMaxHP(attacker) >= effect.GetEffectValue(0): return False return True