package com.secondworld.sdk; import android.app.Activity; import android.app.AlertDialog; import android.content.DialogInterface; import android.content.Intent; import android.support.annotation.NonNull; import android.view.KeyEvent; import com.smwl.smsdk.abstrat.SMLoginOutListener; import com.smwl.smsdk.app.SMPlatformManager; public class BtGameMain extends GameActivityProxy { @Override public void onCreate(Activity activity) { super.onCreate(activity); QuickSdkMgr.I.requestPermissions(activity); } @Override public void onStart() { super.onStart(); } @Override public void onRestart() { super.onRestart(); } @Override public void onPause() { super.onPause(); } @Override public void onResume() { super.onResume(); } @Override public void onStop() { super.onStop(); } @Override public void onDestroy() { super.onDestroy(); } @Override public void onNewIntent(Intent intent) { super.onNewIntent(intent); } @Override public void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); QuickSdkMgr.I.onActivityResult(activity, requestCode); } @Override public void onRequestPermissionsResult(int requestCode, @NonNull String[] permissions, @NonNull int[] grantResults) { super.onRequestPermissionsResult(requestCode, permissions, grantResults); QuickSdkMgr.I.onRequestPermissionsResult(activity, requestCode, grantResults); } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_BACK) { if (true) { //Sdk.getInstance().exit(activity); SMPlatformManager.getInstance ().exitApp (new SMLoginOutListener() { @Override public void loginOutSuccess() { //退出游戏成功 activity.finish (); } @Override public void loginOutFail(String s) { //退出游戏失败 } @Override public void loginOutCancel() { //取消退出游戏 } }); } else { // 游戏调用自身的退出对话框,点击确定后,调用quick的exit接口 new AlertDialog.Builder(activity).setTitle("退出").setMessage("是否退出游戏?").setPositiveButton("确定", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface arg0, int arg1) { //Sdk.getInstance().exit(activity); SMPlatformManager.getInstance ().exitApp (new SMLoginOutListener() { @Override public void loginOutSuccess() { //退出游戏成功 activity.finish (); } @Override public void loginOutFail(String s) { //退出游戏失败 } @Override public void loginOutCancel() { //取消退出游戏 } }); } }).setNegativeButton("取消", null).show(); } return true; } return super.onKeyDown(keyCode, event); } }