apply plugin: 'com.android.library'

android {

    compileSdkVersion 26

    defaultConfig {
        //applicationId "com.secondworld.univeralsdk"
        minSdkVersion 18
        targetSdkVersion 26
        versionCode 1
        versionName "1.1.0"
    }

    buildTypes {
        release {
            //混淆
            minifyEnabled true
            //对齐
            zipAlignEnabled true
            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'

        }
    }

    flavorDimensions "default"
    productFlavors {
        game_mrgame {
            dimension "default"
            manifestPlaceholders.put("appId", "com.ziyouyouxi08.snxxz")
            manifestPlaceholders.put("JpushAppKey", "803d5cb73efe51a59968bf52")
            manifestPlaceholders.put("Mr_ADID", "_2417")
            manifestPlaceholders.put("Mr_PLATFORM", "_mrgame")
            manifestPlaceholders.put("Mr_GAME_ID", "_498")
//            manifestPlaceholders.put("Mr_GAME_ID", "_559")
        }
    }
}

dependencies {
    implementation files('libs/android-support-v4.jar')
    implementation files('libs/commonsdk-201806061118.jar')
    implementation files('libs/mrgame-201806061118.jar')
    implementation files('libs/jcore-android-1.2.1.jar')
    implementation files('libs/jpush-android-3.1.3.jar')
    implementation files('libs/gson.jar')
    implementation files('libs/okhttp.jar')
    implementation files('libs/okio.jar')
    implementation files('libs/tracking1.3.0.jar')
    compileOnly files('libs/unity-classes.jar')
    implementation files('libs/bugly.jar')
    implementation files('libs/buglyagent.jar')
}

task autoCopy_mrgame_Manifest(type: Copy) {
    dependsOn 'assembleGame_mrgameRelease'
    from zipTree("build/outputs/aar/mr_sdk-game_mrgame-release.aar")
    include "AndroidManifest.xml"
    into "C:\\Unity3D_SDK\\ChannelDiff\\Android\\mrgame\\"
}

task autoCopy_mrgame(type: Copy) {
    dependsOn autoCopy_mrgame_Manifest
    from "build/outputs/aar/"
    include "mr_sdk-game_mrgame-release.aar"
    into "C:\\Unity3D_SDK\\ChannelDiff\\Android\\mrgame\\libs\\"
}
