package com.secondworld.sdk; import android.os.Bundle; import android.view.View; import android.widget.FrameLayout; public class GameActivity extends UnityPlayerActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // setContentView(R.layout.activity_main); checkPermission(); // addUnityView(); } private void checkPermission() { } protected void addUnityView() { FrameLayout _frameLayout = findViewById(R.id.unity_view); View unityView = mUnityPlayer.getView(); _frameLayout.addView(unityView); } }