#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class SnxxzUIRealmModelWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(Snxxz.UI.RealmModel); Utils.BeginObjectRegister(type, L, translator, 0, 10, 16, 8); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnRefreshData", _m_OnRefreshData); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetRealmHelperAttr", _m_GetRealmHelperAttr); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsBigRealm", _m_IsBigRealm); Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetRealmStage", _m_TryGetRealmStage); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateRedpoint", _m_UpdateRedpoint); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GotoDungeon", _m_GotoDungeon); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPlayerLoginOk", _m_OnPlayerLoginOk); Utils.RegisterFunc(L, Utils.GETTER_IDX, "cacheRealmLv", _g_get_cacheRealmLv); Utils.RegisterFunc(L, Utils.GETTER_IDX, "openByDungeonStep", _g_get_openByDungeonStep); Utils.RegisterFunc(L, Utils.GETTER_IDX, "leaderId", _g_get_leaderId); Utils.RegisterFunc(L, Utils.GETTER_IDX, "beforeRealmPoint", _g_get_beforeRealmPoint); Utils.RegisterFunc(L, Utils.GETTER_IDX, "realmGuardianDisplayTime", _g_get_realmGuardianDisplayTime); Utils.RegisterFunc(L, Utils.GETTER_IDX, "realmDungeonState", _g_get_realmDungeonState); Utils.RegisterFunc(L, Utils.GETTER_IDX, "realmHoleLimit", _g_get_realmHoleLimit); Utils.RegisterFunc(L, Utils.GETTER_IDX, "realmInspireCoolDownTime", _g_get_realmInspireCoolDownTime); Utils.RegisterFunc(L, Utils.GETTER_IDX, "realmMaxLevel", _g_get_realmMaxLevel); Utils.RegisterFunc(L, Utils.GETTER_IDX, "realmSuppressHurt", _g_get_realmSuppressHurt); Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsRealmHighest", _g_get_IsRealmHighest); Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsDungeonState", _g_get_IsDungeonState); Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsInJumpToDaZuo", _g_get_IsInJumpToDaZuo); Utils.RegisterFunc(L, Utils.GETTER_IDX, "playerSitDic", _g_get_playerSitDic); Utils.RegisterFunc(L, Utils.GETTER_IDX, "realmRedpoint", _g_get_realmRedpoint); Utils.RegisterFunc(L, Utils.GETTER_IDX, "openedRealmUpWin", _g_get_openedRealmUpWin); Utils.RegisterFunc(L, Utils.SETTER_IDX, "cacheRealmLv", _s_set_cacheRealmLv); Utils.RegisterFunc(L, Utils.SETTER_IDX, "openByDungeonStep", _s_set_openByDungeonStep); Utils.RegisterFunc(L, Utils.SETTER_IDX, "leaderId", _s_set_leaderId); Utils.RegisterFunc(L, Utils.SETTER_IDX, "realmDungeonState", _s_set_realmDungeonState); Utils.RegisterFunc(L, Utils.SETTER_IDX, "IsInJumpToDaZuo", _s_set_IsInJumpToDaZuo); Utils.RegisterFunc(L, Utils.SETTER_IDX, "playerSitDic", _s_set_playerSitDic); Utils.RegisterFunc(L, Utils.SETTER_IDX, "realmRedpoint", _s_set_realmRedpoint); Utils.RegisterFunc(L, Utils.SETTER_IDX, "openedRealmUpWin", _s_set_openedRealmUpWin); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0); Utils.RegisterObject(L, translator, Utils.CLS_IDX, "REALM_DUNGEON_ID", Snxxz.UI.RealmModel.REALM_DUNGEON_ID); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { Snxxz.UI.RealmModel gen_ret = new Snxxz.UI.RealmModel(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.RealmModel constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnBeforePlayerDataInitialize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnBeforePlayerDataInitialize( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Init(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Init( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UnInit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.UnInit( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnRefreshData(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); { H0411_tagPlayerSit _vNetData = (H0411_tagPlayerSit)translator.GetObject(L, 2, typeof(H0411_tagPlayerSit)); gen_to_be_invoked.OnRefreshData( _vNetData ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetRealmHelperAttr(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); { int _type = LuaAPI.xlua_tointeger(L, 2); int _index = LuaAPI.xlua_tointeger(L, 3); int gen_ret = gen_to_be_invoked.GetRealmHelperAttr( _type, _index ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsBigRealm(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); { bool gen_ret = gen_to_be_invoked.IsBigRealm( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_TryGetRealmStage(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); { int __realmLv = LuaAPI.xlua_tointeger(L, 2); int _start; int _end; bool gen_ret = gen_to_be_invoked.TryGetRealmStage( __realmLv, out _start, out _end ); LuaAPI.lua_pushboolean(L, gen_ret); LuaAPI.xlua_pushinteger(L, _start); LuaAPI.xlua_pushinteger(L, _end); return 3; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateRedpoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.UpdateRedpoint( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GotoDungeon(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.GotoDungeon( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnPlayerLoginOk(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnPlayerLoginOk( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_cacheRealmLv(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.cacheRealmLv); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_openByDungeonStep(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.openByDungeonStep); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_leaderId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.leaderId); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_beforeRealmPoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.beforeRealmPoint); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_realmGuardianDisplayTime(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.realmGuardianDisplayTime); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_realmDungeonState(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.realmDungeonState); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_realmHoleLimit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.realmHoleLimit); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_realmInspireCoolDownTime(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.realmInspireCoolDownTime); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_realmMaxLevel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.realmMaxLevel); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_realmSuppressHurt(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.realmSuppressHurt); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_IsRealmHighest(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IsRealmHighest); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_IsDungeonState(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IsDungeonState); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_IsInJumpToDaZuo(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IsInJumpToDaZuo); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_playerSitDic(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.playerSitDic); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_realmRedpoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.realmRedpoint); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_openedRealmUpWin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.openedRealmUpWin); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_cacheRealmLv(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.cacheRealmLv = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_openByDungeonStep(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.openByDungeonStep = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_leaderId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.leaderId = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_realmDungeonState(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.realmDungeonState = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_IsInJumpToDaZuo(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.IsInJumpToDaZuo = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_playerSitDic(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.playerSitDic = (System.Collections.Generic.Dictionary)translator.GetObject(L, 2, typeof(System.Collections.Generic.Dictionary)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_realmRedpoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.realmRedpoint = (Snxxz.UI.Redpoint)translator.GetObject(L, 2, typeof(Snxxz.UI.Redpoint)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_openedRealmUpWin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.RealmModel gen_to_be_invoked = (Snxxz.UI.RealmModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.openedRealmUpWin = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }