#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class SnxxzUITreasureEffectModelWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(Snxxz.UI.TreasureEffectModel); Utils.BeginObjectRegister(type, L, translator, 0, 11, 8, 2); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnAfterPlayerDataInitialize", _m_OnAfterPlayerDataInitialize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPlayerLoginOk", _m_OnPlayerLoginOk); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CheckIsTreasure", _m_CheckIsTreasure); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTreasureID", _m_SetTreasureID); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTreasureEffectDes", _m_SetTreasureEffectDes); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetProValueTypeStr", _m_GetProValueTypeStr); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTreasureFight", _m_GetTreasureFight); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetFightPower", _m_GetFightPower); Utils.RegisterFunc(L, Utils.GETTER_IDX, "treasureAddAtklist", _g_get_treasureAddAtklist); Utils.RegisterFunc(L, Utils.GETTER_IDX, "treasureIdlist", _g_get_treasureIdlist); Utils.RegisterFunc(L, Utils.GETTER_IDX, "treasureSignDict", _g_get_treasureSignDict); Utils.RegisterFunc(L, Utils.GETTER_IDX, "treasureId", _g_get_treasureId); Utils.RegisterFunc(L, Utils.GETTER_IDX, "vipLv", _g_get_vipLv); Utils.RegisterFunc(L, Utils.GETTER_IDX, "killNpcAtk", _g_get_killNpcAtk); Utils.RegisterFunc(L, Utils.GETTER_IDX, "effectDesSB", _g_get_effectDesSB); Utils.RegisterFunc(L, Utils.GETTER_IDX, "showType", _g_get_showType); Utils.RegisterFunc(L, Utils.SETTER_IDX, "effectDesSB", _s_set_effectDesSB); Utils.RegisterFunc(L, Utils.SETTER_IDX, "showType", _s_set_showType); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { Snxxz.UI.TreasureEffectModel gen_ret = new Snxxz.UI.TreasureEffectModel(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureEffectModel constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Init(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Init( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnBeforePlayerDataInitialize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnBeforePlayerDataInitialize( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnAfterPlayerDataInitialize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnAfterPlayerDataInitialize( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnPlayerLoginOk(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnPlayerLoginOk( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UnInit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.UnInit( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CheckIsTreasure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1); { int _id = LuaAPI.xlua_tointeger(L, 2); bool gen_ret = gen_to_be_invoked.CheckIsTreasure( _id ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetTreasureID(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { int _id = LuaAPI.xlua_tointeger(L, 2); int _vipLv = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.SetTreasureID( _id, _vipLv ); return 0; } if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _id = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.SetTreasureID( _id ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureEffectModel.SetTreasureID!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetTreasureEffectDes(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1); { int _type; gen_to_be_invoked.SetTreasureEffectDes( out _type ); LuaAPI.xlua_pushinteger(L, _type); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetProValueTypeStr(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1); { TableConfig.PlayerPropertyConfig _playerproModel = (TableConfig.PlayerPropertyConfig)translator.GetObject(L, 2, typeof(TableConfig.PlayerPropertyConfig)); int _value = LuaAPI.xlua_tointeger(L, 3); string gen_ret = gen_to_be_invoked.GetProValueTypeStr( _playerproModel, _value ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetTreasureFight(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1); { int gen_ret = gen_to_be_invoked.GetTreasureFight( ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetFightPower(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1); { int __treasureId = LuaAPI.xlua_tointeger(L, 2); int __type = LuaAPI.xlua_tointeger(L, 3); int __value = LuaAPI.xlua_tointeger(L, 4); int gen_ret = gen_to_be_invoked.GetFightPower( __treasureId, __type, __value ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_treasureAddAtklist(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.treasureAddAtklist); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_treasureIdlist(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.treasureIdlist); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_treasureSignDict(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.treasureSignDict); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_treasureId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.treasureId); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_vipLv(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.vipLv); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_killNpcAtk(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.killNpcAtk); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_effectDesSB(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.effectDesSB); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_showType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.showType); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_effectDesSB(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.effectDesSB = (System.Text.StringBuilder)translator.GetObject(L, 2, typeof(System.Text.StringBuilder)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_showType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureEffectModel gen_to_be_invoked = (Snxxz.UI.TreasureEffectModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.showType = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }