#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class SnxxzUITreasureModelWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(Snxxz.UI.TreasureModel); Utils.BeginObjectRegister(type, L, translator, 0, 54, 32, 23); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnAfterPlayerDataInitialize", _m_OnAfterPlayerDataInitialize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPlayerLoginOk", _m_OnPlayerLoginOk); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CheckReguluPop", _m_CheckReguluPop); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTreasureUnlockShow", _m_GetTreasureUnlockShow); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPotentialUnlockShow", _m_GetPotentialUnlockShow); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPotentialUnlockShow", _m_SetPotentialUnlockShow); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSpAnim", _m_GetSpAnim); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetSpAnim", _m_SetSpAnim); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTreasureFinishAnim", _m_GetTreasureFinishAnim); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTreasureFinishAnim", _m_SetTreasureFinishAnim); Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetUnlockShowTreasure", _m_TryGetUnlockShowTreasure); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTreasureUnlockShow", _m_SetTreasureUnlockShow); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTreasureStageShow", _m_SetTreasureStageShow); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTreasureStageShow", _m_GetTreasureStageShow); Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetTreasure", _m_TryGetTreasure); Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetTreasureUnlockAchievement", _m_TryGetTreasureUnlockAchievement); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAllTreasure", _m_GetAllTreasure); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTreasureCategory", _m_GetTreasureCategory); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetActiveTreasureCategory", _m_GetActiveTreasureCategory); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTreasureIdByMapIdAndLineId", _m_GetTreasureIdByMapIdAndLineId); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSkillLevelUpType", _m_GetSkillLevelUpType); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RequestPotentialUpgrade", _m_RequestPotentialUpgrade); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateTreasureCollectState", _m_UpdateTreasureCollectState); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateTreasurePotentialInfo", _m_UpdateTreasurePotentialInfo); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSkillLevelUpRedpointTreasure", _m_GetSkillLevelUpRedpointTreasure); Utils.RegisterFunc(L, Utils.METHOD_IDX, "TreasureStageUpLimit", _m_TreasureStageUpLimit); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CheckOpenTreasureNewGot", _m_CheckOpenTreasureNewGot); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SatisfyLevelUpUnlock", _m_SatisfyLevelUpUnlock); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SatisyPotentialLevelUp", _m_SatisyPotentialLevelUp); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateTreasureLevelInfo", _m_UpdateTreasureLevelInfo); Utils.RegisterFunc(L, Utils.METHOD_IDX, "HumanTreasureStateChange", _m_HumanTreasureStateChange); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetFurnacesAchievements", _m_GetFurnacesAchievements); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsVersionUnOpenTreasure", _m_IsVersionUnOpenTreasure); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetMapIdByTreasure", _m_GetMapIdByTreasure); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTreasureFightPower", _m_GetTreasureFightPower); Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetPotentialGetSkill", _m_TryGetPotentialGetSkill); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsPotentialUnlock", _m_IsPotentialUnlock); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPotentialInitialPower", _m_GetPotentialInitialPower); Utils.RegisterFunc(L, Utils.METHOD_IDX, "treasureCollectProgressUpdateEvent", _e_treasureCollectProgressUpdateEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "treasureSelectedEvent", _e_treasureSelectedEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "potentialBookSelectEvent", _e_potentialBookSelectEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "collectingTreasureChangeEvent", _e_collectingTreasureChangeEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "treasureStateChangeEvent", _e_treasureStateChangeEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "onPotentialLevelUpResultEvent", _e_onPotentialLevelUpResultEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "potentialLevelChangeEvent", _e_potentialLevelChangeEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "potentialLevelUpdate", _e_potentialLevelUpdate); Utils.RegisterFunc(L, Utils.METHOD_IDX, "vipKillNPCTreasureEvent", _e_vipKillNPCTreasureEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "treasureLevelProgressUpdateEvent", _e_treasureLevelProgressUpdateEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "treasureStageUpEvent", _e_treasureStageUpEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "humanTreasureStateChangeEvent", _e_humanTreasureStateChangeEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "skillLevelUpRedpointUpdate", _e_skillLevelUpRedpointUpdate); Utils.RegisterFunc(L, Utils.GETTER_IDX, "waitOpenDetailsWin", _g_get_waitOpenDetailsWin); Utils.RegisterFunc(L, Utils.GETTER_IDX, "selectedTreasure", _g_get_selectedTreasure); Utils.RegisterFunc(L, Utils.GETTER_IDX, "selectedPotential", _g_get_selectedPotential); Utils.RegisterFunc(L, Utils.GETTER_IDX, "selectedStage", _g_get_selectedStage); Utils.RegisterFunc(L, Utils.GETTER_IDX, "treasureStepUpShow", _g_get_treasureStepUpShow); Utils.RegisterFunc(L, Utils.GETTER_IDX, "treasureStageUpShow", _g_get_treasureStageUpShow); Utils.RegisterFunc(L, Utils.GETTER_IDX, "currentCategory", _g_get_currentCategory); Utils.RegisterFunc(L, Utils.GETTER_IDX, "collectingHuman", _g_get_collectingHuman); Utils.RegisterFunc(L, Utils.GETTER_IDX, "collectingDemon", _g_get_collectingDemon); Utils.RegisterFunc(L, Utils.GETTER_IDX, "selectedPotentialBook", _g_get_selectedPotentialBook); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fairyTreasureGetDict", _g_get_fairyTreasureGetDict); Utils.RegisterFunc(L, Utils.GETTER_IDX, "serverInited", _g_get_serverInited); Utils.RegisterFunc(L, Utils.GETTER_IDX, "newGotTreasureId", _g_get_newGotTreasureId); Utils.RegisterFunc(L, Utils.GETTER_IDX, "newGotShowing", _g_get_newGotShowing); Utils.RegisterFunc(L, Utils.GETTER_IDX, "treasureEntranceShowId", _g_get_treasureEntranceShowId); Utils.RegisterFunc(L, Utils.GETTER_IDX, "treasureCollectingShowId", _g_get_treasureCollectingShowId); Utils.RegisterFunc(L, Utils.GETTER_IDX, "treasureGotoId", _g_get_treasureGotoId); Utils.RegisterFunc(L, Utils.GETTER_IDX, "openFromTreasureSoul", _g_get_openFromTreasureSoul); Utils.RegisterFunc(L, Utils.GETTER_IDX, "openFromTreasureUnlockShow", _g_get_openFromTreasureUnlockShow); Utils.RegisterFunc(L, Utils.GETTER_IDX, "openFromTreasureCollect", _g_get_openFromTreasureCollect); Utils.RegisterFunc(L, Utils.GETTER_IDX, "openFromTreasureList", _g_get_openFromTreasureList); Utils.RegisterFunc(L, Utils.GETTER_IDX, "inPotentialModifyPower", _g_get_inPotentialModifyPower); Utils.RegisterFunc(L, Utils.GETTER_IDX, "castSoulGuideTaskIds", _g_get_castSoulGuideTaskIds); Utils.RegisterFunc(L, Utils.GETTER_IDX, "guideTreasures", _g_get_guideTreasures); Utils.RegisterFunc(L, Utils.GETTER_IDX, "treasureBackLvLimit", _g_get_treasureBackLvLimit); Utils.RegisterFunc(L, Utils.GETTER_IDX, "treasureBackPercent", _g_get_treasureBackPercent); Utils.RegisterFunc(L, Utils.GETTER_IDX, "treasureExitLvLimit", _g_get_treasureExitLvLimit); Utils.RegisterFunc(L, Utils.GETTER_IDX, "exitRecord", _g_get_exitRecord); Utils.RegisterFunc(L, Utils.GETTER_IDX, "cacheGotAchievements", _g_get_cacheGotAchievements); Utils.RegisterFunc(L, Utils.GETTER_IDX, "vipKillNPCTreasure", _g_get_vipKillNPCTreasure); Utils.RegisterFunc(L, Utils.GETTER_IDX, "stoveRedpoint", _g_get_stoveRedpoint); Utils.RegisterFunc(L, Utils.GETTER_IDX, "openFromTaskId", _g_get_openFromTaskId); Utils.RegisterFunc(L, Utils.SETTER_IDX, "waitOpenDetailsWin", _s_set_waitOpenDetailsWin); Utils.RegisterFunc(L, Utils.SETTER_IDX, "selectedTreasure", _s_set_selectedTreasure); Utils.RegisterFunc(L, Utils.SETTER_IDX, "selectedPotential", _s_set_selectedPotential); Utils.RegisterFunc(L, Utils.SETTER_IDX, "selectedStage", _s_set_selectedStage); Utils.RegisterFunc(L, Utils.SETTER_IDX, "treasureStepUpShow", _s_set_treasureStepUpShow); Utils.RegisterFunc(L, Utils.SETTER_IDX, "treasureStageUpShow", _s_set_treasureStageUpShow); Utils.RegisterFunc(L, Utils.SETTER_IDX, "currentCategory", _s_set_currentCategory); Utils.RegisterFunc(L, Utils.SETTER_IDX, "collectingHuman", _s_set_collectingHuman); Utils.RegisterFunc(L, Utils.SETTER_IDX, "collectingDemon", _s_set_collectingDemon); Utils.RegisterFunc(L, Utils.SETTER_IDX, "selectedPotentialBook", _s_set_selectedPotentialBook); Utils.RegisterFunc(L, Utils.SETTER_IDX, "newGotTreasureId", _s_set_newGotTreasureId); Utils.RegisterFunc(L, Utils.SETTER_IDX, "treasureEntranceShowId", _s_set_treasureEntranceShowId); Utils.RegisterFunc(L, Utils.SETTER_IDX, "treasureCollectingShowId", _s_set_treasureCollectingShowId); Utils.RegisterFunc(L, Utils.SETTER_IDX, "treasureGotoId", _s_set_treasureGotoId); Utils.RegisterFunc(L, Utils.SETTER_IDX, "openFromTreasureSoul", _s_set_openFromTreasureSoul); Utils.RegisterFunc(L, Utils.SETTER_IDX, "openFromTreasureUnlockShow", _s_set_openFromTreasureUnlockShow); Utils.RegisterFunc(L, Utils.SETTER_IDX, "openFromTreasureCollect", _s_set_openFromTreasureCollect); Utils.RegisterFunc(L, Utils.SETTER_IDX, "openFromTreasureList", _s_set_openFromTreasureList); Utils.RegisterFunc(L, Utils.SETTER_IDX, "inPotentialModifyPower", _s_set_inPotentialModifyPower); Utils.RegisterFunc(L, Utils.SETTER_IDX, "exitRecord", _s_set_exitRecord); Utils.RegisterFunc(L, Utils.SETTER_IDX, "vipKillNPCTreasure", _s_set_vipKillNPCTreasure); Utils.RegisterFunc(L, Utils.SETTER_IDX, "stoveRedpoint", _s_set_stoveRedpoint); Utils.RegisterFunc(L, Utils.SETTER_IDX, "openFromTaskId", _s_set_openFromTaskId); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 6, 1, 1); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetSkillLevelUpId", _m_GetSkillLevelUpId_xlua_st_); Utils.RegisterObject(L, translator, Utils.CLS_IDX, "TREASURE_DATAMAPID", Snxxz.UI.TreasureModel.TREASURE_DATAMAPID); Utils.RegisterObject(L, translator, Utils.CLS_IDX, "TREASURE_MAPID", Snxxz.UI.TreasureModel.TREASURE_MAPID); Utils.RegisterObject(L, translator, Utils.CLS_IDX, "TREASURE_GUIDE_ID", Snxxz.UI.TreasureModel.TREASURE_GUIDE_ID); Utils.RegisterObject(L, translator, Utils.CLS_IDX, "CATEGORY_REDPOINTIDS", Snxxz.UI.TreasureModel.CATEGORY_REDPOINTIDS); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "redpointIndex", _g_get_redpointIndex); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "redpointIndex", _s_set_redpointIndex); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { Snxxz.UI.TreasureModel gen_ret = new Snxxz.UI.TreasureModel(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureModel constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Init(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Init( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UnInit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.UnInit( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnAfterPlayerDataInitialize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnAfterPlayerDataInitialize( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnBeforePlayerDataInitialize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnBeforePlayerDataInitialize( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnPlayerLoginOk(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnPlayerLoginOk( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CheckReguluPop(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.CheckReguluPop( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetTreasureUnlockShow(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { TreasureCategory __type;translator.Get(L, 2, out __type); int gen_ret = gen_to_be_invoked.GetTreasureUnlockShow( __type ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetPotentialUnlockShow(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { int __treasureId = LuaAPI.xlua_tointeger(L, 2); bool gen_ret = gen_to_be_invoked.GetPotentialUnlockShow( __treasureId ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetPotentialUnlockShow(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { int __treasureId = LuaAPI.xlua_tointeger(L, 2); bool __value = LuaAPI.lua_toboolean(L, 3); gen_to_be_invoked.SetPotentialUnlockShow( __treasureId, __value ); return 0; } if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int __treasureId = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.SetPotentialUnlockShow( __treasureId ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureModel.SetPotentialUnlockShow!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetSpAnim(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { int __treasureId = LuaAPI.xlua_tointeger(L, 2); bool gen_ret = gen_to_be_invoked.GetSpAnim( __treasureId ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetSpAnim(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { int __treasureId = LuaAPI.xlua_tointeger(L, 2); bool _anim = LuaAPI.lua_toboolean(L, 3); gen_to_be_invoked.SetSpAnim( __treasureId, _anim ); return 0; } if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int __treasureId = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.SetSpAnim( __treasureId ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureModel.SetSpAnim!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetTreasureFinishAnim(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { int __treasureId = LuaAPI.xlua_tointeger(L, 2); bool gen_ret = gen_to_be_invoked.GetTreasureFinishAnim( __treasureId ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetTreasureFinishAnim(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { int __treasureId = LuaAPI.xlua_tointeger(L, 2); bool _anim = LuaAPI.lua_toboolean(L, 3); gen_to_be_invoked.SetTreasureFinishAnim( __treasureId, _anim ); return 0; } if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int __treasureId = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.SetTreasureFinishAnim( __treasureId ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureModel.SetTreasureFinishAnim!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_TryGetUnlockShowTreasure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { int __id; bool gen_ret = gen_to_be_invoked.TryGetUnlockShowTreasure( out __id ); LuaAPI.lua_pushboolean(L, gen_ret); LuaAPI.xlua_pushinteger(L, __id); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetTreasureUnlockShow(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { TreasureCategory __type;translator.Get(L, 2, out __type); int __id = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.SetTreasureUnlockShow( __type, __id ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetTreasureStageShow(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { int __id = LuaAPI.xlua_tointeger(L, 2); int __stage = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.SetTreasureStageShow( __id, __stage ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetTreasureStageShow(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { int __id = LuaAPI.xlua_tointeger(L, 2); int gen_ret = gen_to_be_invoked.GetTreasureStageShow( __id ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_TryGetTreasure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { int __id = LuaAPI.xlua_tointeger(L, 2); Snxxz.UI.Treasure __treasure; bool gen_ret = gen_to_be_invoked.TryGetTreasure( __id, out __treasure ); LuaAPI.lua_pushboolean(L, gen_ret); translator.Push(L, __treasure); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_TryGetTreasureUnlockAchievement(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { int __treasureId = LuaAPI.xlua_tointeger(L, 2); int _achievement; bool gen_ret = gen_to_be_invoked.TryGetTreasureUnlockAchievement( __treasureId, out _achievement ); LuaAPI.lua_pushboolean(L, gen_ret); LuaAPI.xlua_pushinteger(L, _achievement); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetAllTreasure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { System.Collections.Generic.List gen_ret = gen_to_be_invoked.GetAllTreasure( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetTreasureCategory(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { TreasureCategory __category;translator.Get(L, 2, out __category); System.Collections.Generic.List gen_ret = gen_to_be_invoked.GetTreasureCategory( __category ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetActiveTreasureCategory(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { TreasureCategory __category;translator.Get(L, 2, out __category); int gen_ret = gen_to_be_invoked.GetActiveTreasureCategory( __category ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetTreasureIdByMapIdAndLineId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { int __mapId = LuaAPI.xlua_tointeger(L, 2); int __lineId = LuaAPI.xlua_tointeger(L, 3); int gen_ret = gen_to_be_invoked.GetTreasureIdByMapIdAndLineId( __mapId, __lineId ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetSkillLevelUpType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { int __skillId = LuaAPI.xlua_tointeger(L, 2); int gen_ret = gen_to_be_invoked.GetSkillLevelUpType( __skillId ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RequestPotentialUpgrade(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { int __treasureId = LuaAPI.xlua_tointeger(L, 2); int __potentialId = LuaAPI.xlua_tointeger(L, 3); int __costIndex = LuaAPI.xlua_tointeger(L, 4); gen_to_be_invoked.RequestPotentialUpgrade( __treasureId, __potentialId, __costIndex ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateTreasureCollectState(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { uint[] __gotTreasures = (uint[])translator.GetObject(L, 2, typeof(uint[])); gen_to_be_invoked.UpdateTreasureCollectState( __gotTreasures ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateTreasurePotentialInfo(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { int __oldSkillId = LuaAPI.xlua_tointeger(L, 2); int __newSkillId = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.UpdateTreasurePotentialInfo( __oldSkillId, __newSkillId ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetSkillLevelUpRedpointTreasure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { int gen_ret = gen_to_be_invoked.GetSkillLevelUpRedpointTreasure( ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_TreasureStageUpLimit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { int __treasureId = LuaAPI.xlua_tointeger(L, 2); bool __tip = LuaAPI.lua_toboolean(L, 3); bool gen_ret = gen_to_be_invoked.TreasureStageUpLimit( __treasureId, __tip ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int __treasureId = LuaAPI.xlua_tointeger(L, 2); bool gen_ret = gen_to_be_invoked.TreasureStageUpLimit( __treasureId ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureModel.TreasureStageUpLimit!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CheckOpenTreasureNewGot(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.CheckOpenTreasureNewGot( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SatisfyLevelUpUnlock(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { int _treasureId = LuaAPI.xlua_tointeger(L, 2); int _index = LuaAPI.xlua_tointeger(L, 3); bool gen_ret = gen_to_be_invoked.SatisfyLevelUpUnlock( _treasureId, _index ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SatisyPotentialLevelUp(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { int _treasureId = LuaAPI.xlua_tointeger(L, 2); int _potentialId = LuaAPI.xlua_tointeger(L, 3); Snxxz.UI.Item _item; bool gen_ret = gen_to_be_invoked.SatisyPotentialLevelUp( _treasureId, _potentialId, out _item ); LuaAPI.lua_pushboolean(L, gen_ret); translator.Push(L, _item); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateTreasureLevelInfo(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { HA352_tagMCMagicWeaponLVInfo _package = (HA352_tagMCMagicWeaponLVInfo)translator.GetObject(L, 2, typeof(HA352_tagMCMagicWeaponLVInfo)); gen_to_be_invoked.UpdateTreasureLevelInfo( _package ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_HumanTreasureStateChange(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { int __id = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.HumanTreasureStateChange( __id ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetFurnacesAchievements(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { System.Collections.Generic.List gen_ret = gen_to_be_invoked.GetFurnacesAchievements( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsVersionUnOpenTreasure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { int __id = LuaAPI.xlua_tointeger(L, 2); bool gen_ret = gen_to_be_invoked.IsVersionUnOpenTreasure( __id ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetSkillLevelUpId_xlua_st_(RealStatePtr L) { try { { int __type = LuaAPI.xlua_tointeger(L, 1); int __level = LuaAPI.xlua_tointeger(L, 2); int gen_ret = Snxxz.UI.TreasureModel.GetSkillLevelUpId( __type, __level ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetMapIdByTreasure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { int __treasureId = LuaAPI.xlua_tointeger(L, 2); int gen_ret = gen_to_be_invoked.GetMapIdByTreasure( __treasureId ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetTreasureFightPower(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { int __treasureId = LuaAPI.xlua_tointeger(L, 2); bool __real = LuaAPI.lua_toboolean(L, 3); int gen_ret = gen_to_be_invoked.GetTreasureFightPower( __treasureId, __real ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int __treasureId = LuaAPI.xlua_tointeger(L, 2); int gen_ret = gen_to_be_invoked.GetTreasureFightPower( __treasureId ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureModel.GetTreasureFightPower!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_TryGetPotentialGetSkill(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { int __skillTypeId = LuaAPI.xlua_tointeger(L, 2); int[] __array; bool gen_ret = gen_to_be_invoked.TryGetPotentialGetSkill( __skillTypeId, out __array ); LuaAPI.lua_pushboolean(L, gen_ret); translator.Push(L, __array); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsPotentialUnlock(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { int _treasureId = LuaAPI.xlua_tointeger(L, 2); int _potentialId = LuaAPI.xlua_tointeger(L, 3); bool gen_ret = gen_to_be_invoked.IsPotentialUnlock( _treasureId, _potentialId ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetPotentialInitialPower(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); { int _treasureId = LuaAPI.xlua_tointeger(L, 2); int _index = LuaAPI.xlua_tointeger(L, 3); int gen_ret = gen_to_be_invoked.GetPotentialInitialPower( _treasureId, _index ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_waitOpenDetailsWin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.waitOpenDetailsWin); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_selectedTreasure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.selectedTreasure); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_selectedPotential(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.selectedPotential); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_selectedStage(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.selectedStage); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_treasureStepUpShow(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.treasureStepUpShow); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_treasureStageUpShow(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.treasureStageUpShow); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_currentCategory(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.currentCategory); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_collectingHuman(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.collectingHuman); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_collectingDemon(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.collectingDemon); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_selectedPotentialBook(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.selectedPotentialBook); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fairyTreasureGetDict(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.fairyTreasureGetDict); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_serverInited(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.serverInited); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_newGotTreasureId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.newGotTreasureId); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_newGotShowing(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.newGotShowing); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_treasureEntranceShowId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.treasureEntranceShowId); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_treasureCollectingShowId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.treasureCollectingShowId); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_treasureGotoId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.treasureGotoId); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_openFromTreasureSoul(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.openFromTreasureSoul); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_openFromTreasureUnlockShow(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.openFromTreasureUnlockShow); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_openFromTreasureCollect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.openFromTreasureCollect); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_openFromTreasureList(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.openFromTreasureList); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_inPotentialModifyPower(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.inPotentialModifyPower); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_castSoulGuideTaskIds(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.castSoulGuideTaskIds); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_guideTreasures(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.guideTreasures); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_treasureBackLvLimit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.treasureBackLvLimit); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_treasureBackPercent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.treasureBackPercent); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_treasureExitLvLimit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.treasureExitLvLimit); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_exitRecord(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.exitRecord); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_cacheGotAchievements(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.cacheGotAchievements); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_vipKillNPCTreasure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.vipKillNPCTreasure); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_redpointIndex(RealStatePtr L) { try { LuaAPI.xlua_pushinteger(L, Snxxz.UI.TreasureModel.redpointIndex); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_stoveRedpoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.stoveRedpoint); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_openFromTaskId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.openFromTaskId); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_waitOpenDetailsWin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.waitOpenDetailsWin = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_selectedTreasure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.selectedTreasure = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_selectedPotential(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.selectedPotential = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_selectedStage(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.selectedStage = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_treasureStepUpShow(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.treasureStepUpShow = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_treasureStageUpShow(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.treasureStageUpShow = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_currentCategory(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); TreasureCategory gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.currentCategory = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_collectingHuman(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.collectingHuman = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_collectingDemon(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.collectingDemon = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_selectedPotentialBook(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.selectedPotentialBook = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_newGotTreasureId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.newGotTreasureId = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_treasureEntranceShowId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.treasureEntranceShowId = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_treasureCollectingShowId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.treasureCollectingShowId = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_treasureGotoId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.treasureGotoId = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_openFromTreasureSoul(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.openFromTreasureSoul = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_openFromTreasureUnlockShow(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.openFromTreasureUnlockShow = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_openFromTreasureCollect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.openFromTreasureCollect = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_openFromTreasureList(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.openFromTreasureList = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_inPotentialModifyPower(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.inPotentialModifyPower = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_exitRecord(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.exitRecord = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_vipKillNPCTreasure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); Snxxz.UI.VIPKillNPCTreasure gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.vipKillNPCTreasure = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_redpointIndex(RealStatePtr L) { try { Snxxz.UI.TreasureModel.redpointIndex = LuaAPI.xlua_tointeger(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_stoveRedpoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.stoveRedpoint = (Snxxz.UI.Redpoint)translator.GetObject(L, 2, typeof(Snxxz.UI.Redpoint)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_openFromTaskId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.openFromTaskId = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_treasureCollectProgressUpdateEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.treasureCollectProgressUpdateEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.treasureCollectProgressUpdateEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureModel.treasureCollectProgressUpdateEvent!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_treasureSelectedEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.treasureSelectedEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.treasureSelectedEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureModel.treasureSelectedEvent!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_potentialBookSelectEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.potentialBookSelectEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.potentialBookSelectEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureModel.potentialBookSelectEvent!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_collectingTreasureChangeEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.collectingTreasureChangeEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.collectingTreasureChangeEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureModel.collectingTreasureChangeEvent!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_treasureStateChangeEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.treasureStateChangeEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.treasureStateChangeEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureModel.treasureStateChangeEvent!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_onPotentialLevelUpResultEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.onPotentialLevelUpResultEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.onPotentialLevelUpResultEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureModel.onPotentialLevelUpResultEvent!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_potentialLevelChangeEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.potentialLevelChangeEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.potentialLevelChangeEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureModel.potentialLevelChangeEvent!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_potentialLevelUpdate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.potentialLevelUpdate += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.potentialLevelUpdate -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureModel.potentialLevelUpdate!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_vipKillNPCTreasureEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.vipKillNPCTreasureEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.vipKillNPCTreasureEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureModel.vipKillNPCTreasureEvent!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_treasureLevelProgressUpdateEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.treasureLevelProgressUpdateEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.treasureLevelProgressUpdateEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureModel.treasureLevelProgressUpdateEvent!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_treasureStageUpEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.treasureStageUpEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.treasureStageUpEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureModel.treasureStageUpEvent!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_humanTreasureStateChangeEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.humanTreasureStateChangeEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.humanTreasureStateChangeEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureModel.humanTreasureStateChangeEvent!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_skillLevelUpRedpointUpdate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.TreasureModel gen_to_be_invoked = (Snxxz.UI.TreasureModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.skillLevelUpRedpointUpdate += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.skillLevelUpRedpointUpdate -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TreasureModel.skillLevelUpRedpointUpdate!"); return 0; } } }