#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineUIButtonWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.UI.Button); Utils.BeginObjectRegister(type, L, translator, 0, 7, 1, 1); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPointerClick", _m_OnPointerClick); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnSubmit", _m_OnSubmit); Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddListener", _m_AddListener); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveAllListeners", _m_RemoveAllListeners); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetListener", _m_SetListener); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetEnable", _m_SetEnable); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetInteractable", _m_SetInteractable); Utils.RegisterFunc(L, Utils.GETTER_IDX, "onClick", _g_get_onClick); Utils.RegisterFunc(L, Utils.SETTER_IDX, "onClick", _s_set_onClick); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "UnityEngine.UI.Button does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnPointerClick(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Button gen_to_be_invoked = (UnityEngine.UI.Button)translator.FastGetCSObj(L, 1); { UnityEngine.EventSystems.PointerEventData _eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData)); gen_to_be_invoked.OnPointerClick( _eventData ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnSubmit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Button gen_to_be_invoked = (UnityEngine.UI.Button)translator.FastGetCSObj(L, 1); { UnityEngine.EventSystems.BaseEventData _eventData = (UnityEngine.EventSystems.BaseEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.BaseEventData)); gen_to_be_invoked.OnSubmit( _eventData ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AddListener(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Button gen_to_be_invoked = (UnityEngine.UI.Button)translator.FastGetCSObj(L, 1); { UnityEngine.Events.UnityAction __action = translator.GetDelegate(L, 2); gen_to_be_invoked.AddListener( __action ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RemoveAllListeners(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Button gen_to_be_invoked = (UnityEngine.UI.Button)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.RemoveAllListeners( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetListener(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Button gen_to_be_invoked = (UnityEngine.UI.Button)translator.FastGetCSObj(L, 1); { UnityEngine.Events.UnityAction _action = translator.GetDelegate(L, 2); gen_to_be_invoked.SetListener( _action ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetEnable(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Button gen_to_be_invoked = (UnityEngine.UI.Button)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 4&& translator.Assignable(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)&& translator.Assignable(L, 4)) { UnityEngine.UI.Text __btnTxt = (UnityEngine.UI.Text)translator.GetObject(L, 2, typeof(UnityEngine.UI.Text)); bool __enable = LuaAPI.lua_toboolean(L, 3); EnableButtonConfig.EnableButtonType __type;translator.Get(L, 4, out __type); gen_to_be_invoked.SetEnable( __btnTxt, __enable, __type ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)) { UnityEngine.UI.Text __btnTxt = (UnityEngine.UI.Text)translator.GetObject(L, 2, typeof(UnityEngine.UI.Text)); bool __enable = LuaAPI.lua_toboolean(L, 3); gen_to_be_invoked.SetEnable( __btnTxt, __enable ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.UI.Button.SetEnable!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetInteractable(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Button gen_to_be_invoked = (UnityEngine.UI.Button)translator.FastGetCSObj(L, 1); { UnityEngine.UI.Text __btnText = (UnityEngine.UI.Text)translator.GetObject(L, 2, typeof(UnityEngine.UI.Text)); bool __interactable = LuaAPI.lua_toboolean(L, 3); gen_to_be_invoked.SetInteractable( __btnText, __interactable ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_onClick(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Button gen_to_be_invoked = (UnityEngine.UI.Button)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.onClick); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_onClick(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Button gen_to_be_invoked = (UnityEngine.UI.Button)translator.FastGetCSObj(L, 1); gen_to_be_invoked.onClick = (UnityEngine.UI.Button.ButtonClickedEvent)translator.GetObject(L, 2, typeof(UnityEngine.UI.Button.ButtonClickedEvent)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }