#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class UnityEngineUIImageWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(UnityEngine.UI.Image); Utils.BeginObjectRegister(type, L, translator, 0, 9, 21, 11); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforeSerialize", _m_OnBeforeSerialize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnAfterDeserialize", _m_OnAfterDeserialize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetNativeSize", _m_SetNativeSize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CalculateLayoutInputHorizontal", _m_CalculateLayoutInputHorizontal); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CalculateLayoutInputVertical", _m_CalculateLayoutInputVertical); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsRaycastLocationValid", _m_IsRaycastLocationValid); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetSprite", _m_SetSprite); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetIconWithMoneyType", _m_SetIconWithMoneyType); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetItemBackGround", _m_SetItemBackGround); Utils.RegisterFunc(L, Utils.GETTER_IDX, "sprite", _g_get_sprite); Utils.RegisterFunc(L, Utils.GETTER_IDX, "overrideSprite", _g_get_overrideSprite); Utils.RegisterFunc(L, Utils.GETTER_IDX, "type", _g_get_type); Utils.RegisterFunc(L, Utils.GETTER_IDX, "preserveAspect", _g_get_preserveAspect); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fillCenter", _g_get_fillCenter); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fillMethod", _g_get_fillMethod); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fillAmount", _g_get_fillAmount); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fillClockwise", _g_get_fillClockwise); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fillOrigin", _g_get_fillOrigin); Utils.RegisterFunc(L, Utils.GETTER_IDX, "alphaHitTestMinimumThreshold", _g_get_alphaHitTestMinimumThreshold); Utils.RegisterFunc(L, Utils.GETTER_IDX, "mainTexture", _g_get_mainTexture); Utils.RegisterFunc(L, Utils.GETTER_IDX, "hasBorder", _g_get_hasBorder); Utils.RegisterFunc(L, Utils.GETTER_IDX, "pixelsPerUnit", _g_get_pixelsPerUnit); Utils.RegisterFunc(L, Utils.GETTER_IDX, "material", _g_get_material); Utils.RegisterFunc(L, Utils.GETTER_IDX, "minWidth", _g_get_minWidth); Utils.RegisterFunc(L, Utils.GETTER_IDX, "preferredWidth", _g_get_preferredWidth); Utils.RegisterFunc(L, Utils.GETTER_IDX, "flexibleWidth", _g_get_flexibleWidth); Utils.RegisterFunc(L, Utils.GETTER_IDX, "minHeight", _g_get_minHeight); Utils.RegisterFunc(L, Utils.GETTER_IDX, "preferredHeight", _g_get_preferredHeight); Utils.RegisterFunc(L, Utils.GETTER_IDX, "flexibleHeight", _g_get_flexibleHeight); Utils.RegisterFunc(L, Utils.GETTER_IDX, "layoutPriority", _g_get_layoutPriority); Utils.RegisterFunc(L, Utils.SETTER_IDX, "sprite", _s_set_sprite); Utils.RegisterFunc(L, Utils.SETTER_IDX, "overrideSprite", _s_set_overrideSprite); Utils.RegisterFunc(L, Utils.SETTER_IDX, "type", _s_set_type); Utils.RegisterFunc(L, Utils.SETTER_IDX, "preserveAspect", _s_set_preserveAspect); Utils.RegisterFunc(L, Utils.SETTER_IDX, "fillCenter", _s_set_fillCenter); Utils.RegisterFunc(L, Utils.SETTER_IDX, "fillMethod", _s_set_fillMethod); Utils.RegisterFunc(L, Utils.SETTER_IDX, "fillAmount", _s_set_fillAmount); Utils.RegisterFunc(L, Utils.SETTER_IDX, "fillClockwise", _s_set_fillClockwise); Utils.RegisterFunc(L, Utils.SETTER_IDX, "fillOrigin", _s_set_fillOrigin); Utils.RegisterFunc(L, Utils.SETTER_IDX, "alphaHitTestMinimumThreshold", _s_set_alphaHitTestMinimumThreshold); Utils.RegisterFunc(L, Utils.SETTER_IDX, "material", _s_set_material); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 1, 0); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "defaultETC1GraphicMaterial", _g_get_defaultETC1GraphicMaterial); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { return LuaAPI.luaL_error(L, "UnityEngine.UI.Image does not have a constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnBeforeSerialize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnBeforeSerialize( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnAfterDeserialize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnAfterDeserialize( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetNativeSize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetNativeSize( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CalculateLayoutInputHorizontal(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.CalculateLayoutInputHorizontal( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CalculateLayoutInputVertical(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.CalculateLayoutInputVertical( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsRaycastLocationValid(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); { UnityEngine.Vector2 _screenPoint;translator.Get(L, 2, out _screenPoint); UnityEngine.Camera _eventCamera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera)); bool gen_ret = gen_to_be_invoked.IsRaycastLocationValid( _screenPoint, _eventCamera ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetSprite(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); { string __id = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.SetSprite( __id ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetIconWithMoneyType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); { int _moneyType = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.SetIconWithMoneyType( _moneyType ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetItemBackGround(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); { int _itemColor = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.SetItemBackGround( _itemColor ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_sprite(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.sprite); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_overrideSprite(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.overrideSprite); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_type(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.type); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_preserveAspect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.preserveAspect); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fillCenter(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.fillCenter); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fillMethod(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.fillMethod); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fillAmount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.fillAmount); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fillClockwise(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.fillClockwise); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fillOrigin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.fillOrigin); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_alphaHitTestMinimumThreshold(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.alphaHitTestMinimumThreshold); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_defaultETC1GraphicMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, UnityEngine.UI.Image.defaultETC1GraphicMaterial); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_mainTexture(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.mainTexture); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_hasBorder(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.hasBorder); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_pixelsPerUnit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.pixelsPerUnit); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_material(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.material); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_minWidth(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.minWidth); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_preferredWidth(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.preferredWidth); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_flexibleWidth(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.flexibleWidth); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_minHeight(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.minHeight); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_preferredHeight(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.preferredHeight); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_flexibleHeight(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.flexibleHeight); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_layoutPriority(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.layoutPriority); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_sprite(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); gen_to_be_invoked.sprite = (UnityEngine.Sprite)translator.GetObject(L, 2, typeof(UnityEngine.Sprite)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_overrideSprite(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); gen_to_be_invoked.overrideSprite = (UnityEngine.Sprite)translator.GetObject(L, 2, typeof(UnityEngine.Sprite)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_type(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); UnityEngine.UI.Image.Type gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.type = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_preserveAspect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); gen_to_be_invoked.preserveAspect = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_fillCenter(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); gen_to_be_invoked.fillCenter = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_fillMethod(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); UnityEngine.UI.Image.FillMethod gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.fillMethod = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_fillAmount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); gen_to_be_invoked.fillAmount = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_fillClockwise(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); gen_to_be_invoked.fillClockwise = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_fillOrigin(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); gen_to_be_invoked.fillOrigin = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_alphaHitTestMinimumThreshold(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); gen_to_be_invoked.alphaHitTestMinimumThreshold = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_material(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1); gen_to_be_invoked.material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }