using System.Collections; using System.Collections.Generic; using UnityEngine; using Snxxz.UI; [XLua.Hotfix] public class TestMonobehaviour : MonoBehaviour { // Use this for initialization void Start() { CSharpCallLua.Init(); } // Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.F)) { WindowCenter.Instance.Open("AbyssWin"); } if (Input.GetKeyDown(KeyCode.G)) { WindowCenter.Instance.Open("TestWin"); } } private void OnEnable() { Debug.Log("this is C# OnEnable !"); } private void OnDisable() { Debug.Log("this is C# OnDisable !"); } private void LateUpdate() { Debug.Log("this is C# LateUpdate !"); } void OnGUI() { if (GUI.Button(new Rect(10, 10, 300, 80), "Hotfix")) { LuaUtility.DoString("hotfix.hotfix"); } } }