using UnityEditor; public static class ToolBarExtersion { [MenuItem("Edit/工具栏/开始 %1",false,1)] static void Play() { EditorApplication.ExecuteMenuItem("Edit/Play"); } [MenuItem("Edit/工具栏/暂停 %2",false,1)] static void Pause() { EditorApplication.ExecuteMenuItem("Edit/Pause"); } [MenuItem("Edit/工具栏/逐帧 %3",false,1)] static void Step() { EditorApplication.ExecuteMenuItem("Edit/Step"); } }