#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class LanguageVerifyWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(LanguageVerify); Utils.BeginObjectRegister(type, L, translator, 0, 3, 0, 0); Utils.RegisterFunc(L, Utils.METHOD_IDX, "VerifyPlayerName", _m_VerifyPlayerName); Utils.RegisterFunc(L, Utils.METHOD_IDX, "VerifyFairy", _m_VerifyFairy); Utils.RegisterFunc(L, Utils.METHOD_IDX, "VerifyChat", _m_VerifyChat); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 3, 3); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "toPlayer", _g_get_toPlayer); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "toPlayerName", _g_get_toPlayerName); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "toPlayerLevel", _g_get_toPlayerLevel); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "toPlayer", _s_set_toPlayer); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "toPlayerName", _s_set_toPlayerName); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "toPlayerLevel", _s_set_toPlayerLevel); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { LanguageVerify gen_ret = new LanguageVerify(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to LanguageVerify constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_VerifyPlayerName(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LanguageVerify gen_to_be_invoked = (LanguageVerify)translator.FastGetCSObj(L, 1); { string _verifyName = LuaAPI.lua_tostring(L, 2); int _playerId = LuaAPI.xlua_tointeger(L, 3); string _playerName = LuaAPI.lua_tostring(L, 4); int _level = LuaAPI.xlua_tointeger(L, 5); int _vipLv = LuaAPI.xlua_tointeger(L, 6); System.Action _callback = translator.GetDelegate>(L, 7); gen_to_be_invoked.VerifyPlayerName( _verifyName, _playerId, _playerName, _level, _vipLv, _callback ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_VerifyFairy(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LanguageVerify gen_to_be_invoked = (LanguageVerify)translator.FastGetCSObj(L, 1); { string _verifyContent = LuaAPI.lua_tostring(L, 2); int _op_type = LuaAPI.xlua_tointeger(L, 3); string _fairyName = LuaAPI.lua_tostring(L, 4); int _title = LuaAPI.xlua_tointeger(L, 5); System.Action _callback = translator.GetDelegate>(L, 6); gen_to_be_invoked.VerifyFairy( _verifyContent, _op_type, _fairyName, _title, _callback ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_VerifyChat(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LanguageVerify gen_to_be_invoked = (LanguageVerify)translator.FastGetCSObj(L, 1); { string _content = LuaAPI.lua_tostring(L, 2); ChatInfoType _channelType;translator.Get(L, 3, out _channelType); System.Action _callback = translator.GetDelegate>(L, 4); gen_to_be_invoked.VerifyChat( _content, _channelType, _callback ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_toPlayer(RealStatePtr L) { try { LuaAPI.xlua_pushuint(L, LanguageVerify.toPlayer); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_toPlayerName(RealStatePtr L) { try { LuaAPI.lua_pushstring(L, LanguageVerify.toPlayerName); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_toPlayerLevel(RealStatePtr L) { try { LuaAPI.xlua_pushinteger(L, LanguageVerify.toPlayerLevel); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_toPlayer(RealStatePtr L) { try { LanguageVerify.toPlayer = LuaAPI.xlua_touint(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_toPlayerName(RealStatePtr L) { try { LanguageVerify.toPlayerName = LuaAPI.lua_tostring(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_toPlayerLevel(RealStatePtr L) { try { LanguageVerify.toPlayerLevel = LuaAPI.xlua_tointeger(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }