#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class MapTransferUtilityWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(MapTransferUtility); Utils.BeginObjectRegister(type, L, translator, 0, 10, 6, 6); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Initialize", _m_Initialize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "MoveToDazuo", _m_MoveToDazuo); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CheckMap", _m_CheckMap); Utils.RegisterFunc(L, Utils.METHOD_IDX, "MoveToNPC", _m_MoveToNPC); Utils.RegisterFunc(L, Utils.METHOD_IDX, "MoveToLocalMapPosition", _m_MoveToLocalMapPosition); Utils.RegisterFunc(L, Utils.METHOD_IDX, "MissionFlyTo", _m_MissionFlyTo); Utils.RegisterFunc(L, Utils.METHOD_IDX, "FlyTo", _m_FlyTo); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnHeroPathFinding", _m_OnHeroPathFinding); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnHeroStopPathFind", _m_OnHeroStopPathFind); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Clear", _m_Clear); Utils.RegisterFunc(L, Utils.GETTER_IDX, "MapTransferDoType", _g_get_MapTransferDoType); Utils.RegisterFunc(L, Utils.GETTER_IDX, "NpcID", _g_get_NpcID); Utils.RegisterFunc(L, Utils.GETTER_IDX, "conversationDistSqrt", _g_get_conversationDistSqrt); Utils.RegisterFunc(L, Utils.GETTER_IDX, "lastMoveToWorldBossNpcID", _g_get_lastMoveToWorldBossNpcID); Utils.RegisterFunc(L, Utils.GETTER_IDX, "lastMoveToWorldBossTime", _g_get_lastMoveToWorldBossTime); Utils.RegisterFunc(L, Utils.GETTER_IDX, "forceMove", _g_get_forceMove); Utils.RegisterFunc(L, Utils.SETTER_IDX, "MapTransferDoType", _s_set_MapTransferDoType); Utils.RegisterFunc(L, Utils.SETTER_IDX, "NpcID", _s_set_NpcID); Utils.RegisterFunc(L, Utils.SETTER_IDX, "conversationDistSqrt", _s_set_conversationDistSqrt); Utils.RegisterFunc(L, Utils.SETTER_IDX, "lastMoveToWorldBossNpcID", _s_set_lastMoveToWorldBossNpcID); Utils.RegisterFunc(L, Utils.SETTER_IDX, "lastMoveToWorldBossTime", _s_set_lastMoveToWorldBossTime); Utils.RegisterFunc(L, Utils.SETTER_IDX, "forceMove", _s_set_forceMove); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 2, 2, 2); Utils.RegisterFunc(L, Utils.CLS_IDX, "Send_WorldTransfer", _m_Send_WorldTransfer_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "s_OnHeroLeaveFuncNpc", _g_get_s_OnHeroLeaveFuncNpc); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "s_OnHeroStartMoveToNPC", _g_get_s_OnHeroStartMoveToNPC); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "s_OnHeroLeaveFuncNpc", _s_set_s_OnHeroLeaveFuncNpc); Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "s_OnHeroStartMoveToNPC", _s_set_s_OnHeroStartMoveToNPC); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { MapTransferUtility gen_ret = new MapTransferUtility(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to MapTransferUtility constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Initialize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility gen_to_be_invoked = (MapTransferUtility)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Initialize( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_MoveToDazuo(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility gen_to_be_invoked = (MapTransferUtility)translator.FastGetCSObj(L, 1); { int _mapID = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.MoveToDazuo( _mapID ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CheckMap(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility gen_to_be_invoked = (MapTransferUtility)translator.FastGetCSObj(L, 1); { int _mapID = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.CheckMap( _mapID ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_MoveToNPC(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility gen_to_be_invoked = (MapTransferUtility)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { int _npcID = LuaAPI.xlua_tointeger(L, 2); int _sid = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.MoveToNPC( _npcID, _sid ); return 0; } if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _npcID = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.MoveToNPC( _npcID ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to MapTransferUtility.MoveToNPC!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_MoveToLocalMapPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility gen_to_be_invoked = (MapTransferUtility)translator.FastGetCSObj(L, 1); { UnityEngine.Vector3 __position;translator.Get(L, 2, out __position); gen_to_be_invoked.MoveToLocalMapPosition( __position ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_MissionFlyTo(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility gen_to_be_invoked = (MapTransferUtility)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { int _mapId = LuaAPI.xlua_tointeger(L, 2); int _npcId = LuaAPI.xlua_tointeger(L, 3); int _extField = LuaAPI.xlua_tointeger(L, 4); gen_to_be_invoked.MissionFlyTo( _mapId, _npcId, _extField ); return 0; } if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { int _mapId = LuaAPI.xlua_tointeger(L, 2); int _npcId = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.MissionFlyTo( _mapId, _npcId ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to MapTransferUtility.MissionFlyTo!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FlyTo(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility gen_to_be_invoked = (MapTransferUtility)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { int _mapID = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Vector3 _pos;translator.Get(L, 3, out _pos); byte _lineID = (byte)LuaAPI.xlua_tointeger(L, 4); gen_to_be_invoked.FlyTo( _mapID, _pos, _lineID ); return 0; } if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)) { int _mapID = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Vector3 _pos;translator.Get(L, 3, out _pos); gen_to_be_invoked.FlyTo( _mapID, _pos ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to MapTransferUtility.FlyTo!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Send_WorldTransfer_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) { int _mapId = LuaAPI.xlua_tointeger(L, 1); UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); MapTransferType _type;translator.Get(L, 3, out _type); byte _lineID = (byte)LuaAPI.xlua_tointeger(L, 4); int __npcId = LuaAPI.xlua_tointeger(L, 5); bool gen_ret = MapTransferUtility.Send_WorldTransfer( _mapId, _position, _type, _lineID, __npcId ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) { int _mapId = LuaAPI.xlua_tointeger(L, 1); UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); MapTransferType _type;translator.Get(L, 3, out _type); byte _lineID = (byte)LuaAPI.xlua_tointeger(L, 4); bool gen_ret = MapTransferUtility.Send_WorldTransfer( _mapId, _position, _type, _lineID ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)) { int _mapId = LuaAPI.xlua_tointeger(L, 1); UnityEngine.Vector3 _position;translator.Get(L, 2, out _position); MapTransferType _type;translator.Get(L, 3, out _type); bool gen_ret = MapTransferUtility.Send_WorldTransfer( _mapId, _position, _type ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to MapTransferUtility.Send_WorldTransfer!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnHeroPathFinding(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility gen_to_be_invoked = (MapTransferUtility)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnHeroPathFinding( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnHeroStopPathFind(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility gen_to_be_invoked = (MapTransferUtility)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnHeroStopPathFind( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Clear(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility gen_to_be_invoked = (MapTransferUtility)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Clear( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_MapTransferDoType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility gen_to_be_invoked = (MapTransferUtility)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.MapTransferDoType); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_NpcID(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility gen_to_be_invoked = (MapTransferUtility)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.NpcID); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_s_OnHeroLeaveFuncNpc(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, MapTransferUtility.s_OnHeroLeaveFuncNpc); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_s_OnHeroStartMoveToNPC(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, MapTransferUtility.s_OnHeroStartMoveToNPC); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_conversationDistSqrt(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility gen_to_be_invoked = (MapTransferUtility)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.conversationDistSqrt); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_lastMoveToWorldBossNpcID(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility gen_to_be_invoked = (MapTransferUtility)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.lastMoveToWorldBossNpcID); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_lastMoveToWorldBossTime(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility gen_to_be_invoked = (MapTransferUtility)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.lastMoveToWorldBossTime); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_forceMove(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility gen_to_be_invoked = (MapTransferUtility)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.forceMove); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_MapTransferDoType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility gen_to_be_invoked = (MapTransferUtility)translator.FastGetCSObj(L, 1); MapTransferUtility.E_MapTransferDoType gen_value;translator.Get(L, 2, out gen_value); gen_to_be_invoked.MapTransferDoType = gen_value; } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_NpcID(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility gen_to_be_invoked = (MapTransferUtility)translator.FastGetCSObj(L, 1); gen_to_be_invoked.NpcID = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_s_OnHeroLeaveFuncNpc(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility.s_OnHeroLeaveFuncNpc = translator.GetDelegate(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_s_OnHeroStartMoveToNPC(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility.s_OnHeroStartMoveToNPC = translator.GetDelegate(L, 1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_conversationDistSqrt(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility gen_to_be_invoked = (MapTransferUtility)translator.FastGetCSObj(L, 1); gen_to_be_invoked.conversationDistSqrt = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_lastMoveToWorldBossNpcID(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility gen_to_be_invoked = (MapTransferUtility)translator.FastGetCSObj(L, 1); gen_to_be_invoked.lastMoveToWorldBossNpcID = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_lastMoveToWorldBossTime(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility gen_to_be_invoked = (MapTransferUtility)translator.FastGetCSObj(L, 1); gen_to_be_invoked.lastMoveToWorldBossTime = (float)LuaAPI.lua_tonumber(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_forceMove(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); MapTransferUtility gen_to_be_invoked = (MapTransferUtility)translator.FastGetCSObj(L, 1); gen_to_be_invoked.forceMove = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }