-- -------------------------------------------------------- -- [Author]: 第二世界 -- [ Date ]: #DateTime# -- -------------------------------------------------------- require('global.stringutil') #ClassName#Config = {} #ClassName#Config.Configs={} function #ClassName#Config.Init() local path if CS.AssetSource.refdataFromEditor then path = CS.ResourcesPath.CONFIG_FODLER .. '/#ClassName#.txt' else path = CS.AssetVersionUtility.GetAssetFilePath('config/#ClassName#.txt') end local datas = CS.FileExtersion.ReadFileAllLines(path) local length = datas.length local lines = datas.lines for i = 3, length - 1 do local contents = Split(lines[i], '\t') local key = contents[1] local subTable = {} #Read# #ClassName#Config.Configs[key] = subTable end end