#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class SkillHelperWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(SkillHelper); Utils.BeginObjectRegister(type, L, translator, 0, 4, 0, 0); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnSpSkillChange", _m_OnSpSkillChange); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSpSkill", _m_GetSpSkill); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Get", _m_Get); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { SkillHelper gen_ret = new SkillHelper(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to SkillHelper constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Init(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); SkillHelper gen_to_be_invoked = (SkillHelper)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Init( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnSpSkillChange(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); SkillHelper gen_to_be_invoked = (SkillHelper)translator.FastGetCSObj(L, 1); { int _skillTypeID = LuaAPI.xlua_tointeger(L, 2); int _level = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.OnSpSkillChange( _skillTypeID, _level ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetSpSkill(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); SkillHelper gen_to_be_invoked = (SkillHelper)translator.FastGetCSObj(L, 1); { int _skillID = LuaAPI.xlua_tointeger(L, 2); System.Collections.Generic.List gen_ret = gen_to_be_invoked.GetSpSkill( _skillID ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Get(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); SkillHelper gen_to_be_invoked = (SkillHelper)translator.FastGetCSObj(L, 1); { int _skillID = LuaAPI.xlua_tointeger(L, 2); SkillHelper.SkillInfo gen_ret = gen_to_be_invoked.Get( _skillID ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } } }