#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class PlayerDatasWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(PlayerDatas); Utils.BeginObjectRegister(type, L, translator, 0, 19, 14, 7); Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitPlayerData", _m_InitPlayerData); Utils.RegisterFunc(L, Utils.METHOD_IDX, "FightRefreshPlayerHp", _m_FightRefreshPlayerHp); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshPlayerData", _m_RefreshPlayerData); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshProperty", _m_RefreshProperty); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetPlayerDataByType", _m_GetPlayerDataByType); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnRefreshWorldLV", _m_OnRefreshWorldLV); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnRecv_SwitchAttackMode", _m_OnRecv_SwitchAttackMode); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ReCheckAttackTarget", _m_ReCheckAttackTarget); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsEquip", _m_IsEquip); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RequestWorldTick", _m_RequestWorldTick); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetWorldTick", _m_GetWorldTick); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnRoleAttrRefresh", _e_OnRoleAttrRefresh); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnSwitchAttackMode", _e_OnSwitchAttackMode); Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitPlayerInfoEvent", _e_InitPlayerInfoEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshPlayerInfoEvent", _e_RefreshPlayerInfoEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "PlayerDataRefreshInfoEvent", _e_PlayerDataRefreshInfoEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "attributePromoteEvent", _e_attributePromoteEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "PlayerDataRefreshEvent", _e_PlayerDataRefreshEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "spNewGetEvent", _e_spNewGetEvent); Utils.RegisterFunc(L, Utils.GETTER_IDX, "PlayerId", _g_get_PlayerId); Utils.RegisterFunc(L, Utils.GETTER_IDX, "baseData", _g_get_baseData); Utils.RegisterFunc(L, Utils.GETTER_IDX, "extersion", _g_get_extersion); Utils.RegisterFunc(L, Utils.GETTER_IDX, "skill", _g_get_skill); Utils.RegisterFunc(L, Utils.GETTER_IDX, "rank", _g_get_rank); Utils.RegisterFunc(L, Utils.GETTER_IDX, "totalExpRate", _g_get_totalExpRate); Utils.RegisterFunc(L, Utils.GETTER_IDX, "worldLv", _g_get_worldLv); Utils.RegisterFunc(L, Utils.GETTER_IDX, "worldExpRate", _g_get_worldExpRate); Utils.RegisterFunc(L, Utils.GETTER_IDX, "hero", _g_get_hero); Utils.RegisterFunc(L, Utils.GETTER_IDX, "loginInfo", _g_get_loginInfo); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fairyData", _g_get_fairyData); Utils.RegisterFunc(L, Utils.GETTER_IDX, "market", _g_get_market); Utils.RegisterFunc(L, Utils.GETTER_IDX, "realm", _g_get_realm); Utils.RegisterFunc(L, Utils.GETTER_IDX, "maliciousAtkPlayer", _g_get_maliciousAtkPlayer); Utils.RegisterFunc(L, Utils.SETTER_IDX, "totalExpRate", _s_set_totalExpRate); Utils.RegisterFunc(L, Utils.SETTER_IDX, "hero", _s_set_hero); Utils.RegisterFunc(L, Utils.SETTER_IDX, "loginInfo", _s_set_loginInfo); Utils.RegisterFunc(L, Utils.SETTER_IDX, "fairyData", _s_set_fairyData); Utils.RegisterFunc(L, Utils.SETTER_IDX, "market", _s_set_market); Utils.RegisterFunc(L, Utils.SETTER_IDX, "realm", _s_set_realm); Utils.RegisterFunc(L, Utils.SETTER_IDX, "maliciousAtkPlayer", _s_set_maliciousAtkPlayer); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { PlayerDatas gen_ret = new PlayerDatas(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to PlayerDatas constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_InitPlayerData(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); { H0102_tagCDBPlayer _data = (H0102_tagCDBPlayer)translator.GetObject(L, 2, typeof(H0102_tagCDBPlayer)); gen_to_be_invoked.InitPlayerData( _data ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_FightRefreshPlayerHp(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); { uint _hp = LuaAPI.xlua_touint(L, 2); gen_to_be_invoked.FightRefreshPlayerHp( _hp ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RefreshPlayerData(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { H0418_tagObjInfoRefresh _vNetData = (H0418_tagObjInfoRefresh)translator.GetObject(L, 2, typeof(H0418_tagObjInfoRefresh)); gen_to_be_invoked.RefreshPlayerData( _vNetData ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { HA709_tagObjInfoListRefresh _vNetData = (HA709_tagObjInfoListRefresh)translator.GetObject(L, 2, typeof(HA709_tagObjInfoListRefresh)); gen_to_be_invoked.RefreshPlayerData( _vNetData ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to PlayerDatas.RefreshPlayerData!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RefreshProperty(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); { PlayerDataRefresh __type;translator.Get(L, 2, out __type); uint _value = LuaAPI.xlua_touint(L, 3); gen_to_be_invoked.RefreshProperty( __type, _value ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetPlayerDataByType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); { PlayerDataRefresh _type;translator.Get(L, 2, out _type); int gen_ret = gen_to_be_invoked.GetPlayerDataByType( _type ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnRefreshWorldLV(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); { uint _worldLv = LuaAPI.xlua_touint(L, 2); uint _worldExpRate = LuaAPI.xlua_touint(L, 3); gen_to_be_invoked.OnRefreshWorldLV( _worldLv, _worldExpRate ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnRecv_SwitchAttackMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); { byte _attackMode = (byte)LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.OnRecv_SwitchAttackMode( _attackMode ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ReCheckAttackTarget(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { GA_Player __player = (GA_Player)translator.GetObject(L, 2, typeof(GA_Player)); gen_to_be_invoked.ReCheckAttackTarget( __player ); return 0; } if(gen_param_count == 1) { gen_to_be_invoked.ReCheckAttackTarget( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to PlayerDatas.ReCheckAttackTarget!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsEquip(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); { E_ItemType _itemType;translator.Get(L, 2, out _itemType); bool gen_ret = gen_to_be_invoked.IsEquip( _itemType ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RequestWorldTick(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.RequestWorldTick( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetWorldTick(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); { uint gen_ret = gen_to_be_invoked.GetWorldTick( ); LuaAPI.xlua_pushuint(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_PlayerId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushuint(L, gen_to_be_invoked.PlayerId); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_baseData(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.baseData); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_extersion(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.extersion); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_skill(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.skill); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_rank(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.rank); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_totalExpRate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.totalExpRate); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_worldLv(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushuint(L, gen_to_be_invoked.worldLv); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_worldExpRate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushuint(L, gen_to_be_invoked.worldExpRate); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_hero(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.hero); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_loginInfo(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.loginInfo); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fairyData(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.fairyData); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_market(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.market); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_realm(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.realm); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_maliciousAtkPlayer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.maliciousAtkPlayer); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_totalExpRate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); gen_to_be_invoked.totalExpRate = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_hero(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); gen_to_be_invoked.hero = (GA_Hero)translator.GetObject(L, 2, typeof(GA_Hero)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_loginInfo(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); gen_to_be_invoked.loginInfo = (H0309_tagPlayerLoginInfo)translator.GetObject(L, 2, typeof(H0309_tagPlayerLoginInfo)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_fairyData(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); gen_to_be_invoked.fairyData = (PlayerFairyData)translator.GetObject(L, 2, typeof(PlayerFairyData)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_market(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); gen_to_be_invoked.market = (PlayerMarketData)translator.GetObject(L, 2, typeof(PlayerMarketData)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_realm(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); gen_to_be_invoked.realm = (PlayerRealmData)translator.GetObject(L, 2, typeof(PlayerRealmData)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_maliciousAtkPlayer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); gen_to_be_invoked.maliciousAtkPlayer = (System.Collections.Generic.List)translator.GetObject(L, 2, typeof(System.Collections.Generic.List)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_OnRoleAttrRefresh(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.OnRoleAttrRefresh += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.OnRoleAttrRefresh -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to PlayerDatas.OnRoleAttrRefresh!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_OnSwitchAttackMode(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.OnSwitchAttackMode += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.OnSwitchAttackMode -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to PlayerDatas.OnSwitchAttackMode!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_InitPlayerInfoEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.InitPlayerInfoEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.InitPlayerInfoEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to PlayerDatas.InitPlayerInfoEvent!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_RefreshPlayerInfoEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.RefreshPlayerInfoEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.RefreshPlayerInfoEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to PlayerDatas.RefreshPlayerInfoEvent!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_PlayerDataRefreshInfoEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.PlayerDataRefreshInfoEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.PlayerDataRefreshInfoEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to PlayerDatas.PlayerDataRefreshInfoEvent!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_attributePromoteEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.attributePromoteEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.attributePromoteEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to PlayerDatas.attributePromoteEvent!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_PlayerDataRefreshEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.PlayerDataRefreshEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.PlayerDataRefreshEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to PlayerDatas.PlayerDataRefreshEvent!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_spNewGetEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); PlayerDatas gen_to_be_invoked = (PlayerDatas)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.spNewGetEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.spNewGetEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to PlayerDatas.spNewGetEvent!"); return 0; } } }