#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class SnxxzUIAchievementModelWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(Snxxz.UI.AchievementModel); Utils.BeginObjectRegister(type, L, translator, 0, 15, 1, 1); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateAchievementProgress", _m_UpdateAchievementProgress); Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetAchievement", _m_TryGetAchievement); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAchievementReward", _m_GetAchievementReward); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateAchievementCompleteState", _m_UpdateAchievementCompleteState); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAchievementIdByTypeCondition", _m_GetAchievementIdByTypeCondition); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GotoCompleteByJump", _m_GotoCompleteByJump); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GotoCompleteAchievement", _m_GotoCompleteAchievement); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAchievementsByCategory", _m_GetAchievementsByCategory); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBetterEquipByPlace", _m_GetBetterEquipByPlace); Utils.RegisterFunc(L, Utils.METHOD_IDX, "achievementProgressUpdateEvent", _e_achievementProgressUpdateEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "achievementCompletedEvent", _e_achievementCompletedEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "achievementAwardableEvent", _e_achievementAwardableEvent); Utils.RegisterFunc(L, Utils.GETTER_IDX, "achievementConditionDict", _g_get_achievementConditionDict); Utils.RegisterFunc(L, Utils.SETTER_IDX, "achievementConditionDict", _s_set_achievementConditionDict); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "ParseAchievementDescription", _m_ParseAchievementDescription_xlua_st_); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { Snxxz.UI.AchievementModel gen_ret = new Snxxz.UI.AchievementModel(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.AchievementModel constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Init(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.AchievementModel gen_to_be_invoked = (Snxxz.UI.AchievementModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Init( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UnInit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.AchievementModel gen_to_be_invoked = (Snxxz.UI.AchievementModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.UnInit( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnBeforePlayerDataInitialize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.AchievementModel gen_to_be_invoked = (Snxxz.UI.AchievementModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnBeforePlayerDataInitialize( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateAchievementProgress(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.AchievementModel gen_to_be_invoked = (Snxxz.UI.AchievementModel)translator.FastGetCSObj(L, 1); { int __achievementId = LuaAPI.xlua_tointeger(L, 2); int __progress = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.UpdateAchievementProgress( __achievementId, __progress ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_TryGetAchievement(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.AchievementModel gen_to_be_invoked = (Snxxz.UI.AchievementModel)translator.FastGetCSObj(L, 1); { int __achievementId = LuaAPI.xlua_tointeger(L, 2); Snxxz.UI.Achievement __achievement; bool gen_ret = gen_to_be_invoked.TryGetAchievement( __achievementId, out __achievement ); LuaAPI.lua_pushboolean(L, gen_ret); translator.Push(L, __achievement); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetAchievementReward(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.AchievementModel gen_to_be_invoked = (Snxxz.UI.AchievementModel)translator.FastGetCSObj(L, 1); { int __achievementId = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.GetAchievementReward( __achievementId ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateAchievementCompleteState(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.AchievementModel gen_to_be_invoked = (Snxxz.UI.AchievementModel)translator.FastGetCSObj(L, 1); { int __achievementId = LuaAPI.xlua_tointeger(L, 2); bool __completed = LuaAPI.lua_toboolean(L, 3); gen_to_be_invoked.UpdateAchievementCompleteState( __achievementId, __completed ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetAchievementIdByTypeCondition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.AchievementModel gen_to_be_invoked = (Snxxz.UI.AchievementModel)translator.FastGetCSObj(L, 1); { int __type = LuaAPI.xlua_tointeger(L, 2); int[] __condition = (int[])translator.GetObject(L, 3, typeof(int[])); System.Collections.Generic.List __list; bool gen_ret = gen_to_be_invoked.GetAchievementIdByTypeCondition( __type, __condition, out __list ); LuaAPI.lua_pushboolean(L, gen_ret); translator.Push(L, __list); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GotoCompleteByJump(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.AchievementModel gen_to_be_invoked = (Snxxz.UI.AchievementModel)translator.FastGetCSObj(L, 1); { int __jump = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.GotoCompleteByJump( __jump ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GotoCompleteAchievement(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.AchievementModel gen_to_be_invoked = (Snxxz.UI.AchievementModel)translator.FastGetCSObj(L, 1); { int __achievementId = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.GotoCompleteAchievement( __achievementId ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetAchievementsByCategory(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.AchievementModel gen_to_be_invoked = (Snxxz.UI.AchievementModel)translator.FastGetCSObj(L, 1); { int __type = LuaAPI.xlua_tointeger(L, 2); System.Collections.Generic.List gen_ret = gen_to_be_invoked.GetAchievementsByCategory( __type ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetBetterEquipByPlace(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.AchievementModel gen_to_be_invoked = (Snxxz.UI.AchievementModel)translator.FastGetCSObj(L, 1); { string gen_ret = gen_to_be_invoked.GetBetterEquipByPlace( ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ParseAchievementDescription_xlua_st_(RealStatePtr L) { try { { int __achievementId = LuaAPI.xlua_tointeger(L, 1); string gen_ret = Snxxz.UI.AchievementModel.ParseAchievementDescription( __achievementId ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_achievementConditionDict(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.AchievementModel gen_to_be_invoked = (Snxxz.UI.AchievementModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.achievementConditionDict); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_achievementConditionDict(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.AchievementModel gen_to_be_invoked = (Snxxz.UI.AchievementModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.achievementConditionDict = (System.Collections.Generic.Dictionary>)translator.GetObject(L, 2, typeof(System.Collections.Generic.Dictionary>)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_achievementProgressUpdateEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.AchievementModel gen_to_be_invoked = (Snxxz.UI.AchievementModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.achievementProgressUpdateEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.achievementProgressUpdateEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.AchievementModel.achievementProgressUpdateEvent!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_achievementCompletedEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.AchievementModel gen_to_be_invoked = (Snxxz.UI.AchievementModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.achievementCompletedEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.achievementCompletedEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.AchievementModel.achievementCompletedEvent!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_achievementAwardableEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.AchievementModel gen_to_be_invoked = (Snxxz.UI.AchievementModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.achievementAwardableEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.achievementAwardableEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.AchievementModel.achievementAwardableEvent!"); return 0; } } }