#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class SnxxzUITalentModelWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(Snxxz.UI.TalentModel); Utils.BeginObjectRegister(type, L, translator, 0, 19, 7, 3); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPlayerLoginOk", _m_OnPlayerLoginOk); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTalentType", _m_GetTalentType); Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetTalents", _m_TryGetTalents); Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetTalent", _m_TryGetTalent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTalentTypePoint", _m_GetTalentTypePoint); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSeriesPoint", _m_GetSeriesPoint); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SatisfyLevelUp", _m_SatisfyLevelUp); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ProcessLevelUpError", _m_ProcessLevelUpError); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateTalentSkill", _m_UpdateTalentSkill); Utils.RegisterFunc(L, Utils.METHOD_IDX, "DeleteTalentSkill", _m_DeleteTalentSkill); Utils.RegisterFunc(L, Utils.METHOD_IDX, "selectTalentTypeEvnet", _e_selectTalentTypeEvnet); Utils.RegisterFunc(L, Utils.METHOD_IDX, "selectSeriesEvent", _e_selectSeriesEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "selectSkillEvent", _e_selectSkillEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "talentPointUpdate", _e_talentPointUpdate); Utils.RegisterFunc(L, Utils.METHOD_IDX, "talentSkillUpdate", _e_talentSkillUpdate); Utils.RegisterFunc(L, Utils.METHOD_IDX, "talentSkillLevelUp", _e_talentSkillLevelUp); Utils.RegisterFunc(L, Utils.GETTER_IDX, "selectSeries", _g_get_selectSeries); Utils.RegisterFunc(L, Utils.GETTER_IDX, "selectTalentType", _g_get_selectTalentType); Utils.RegisterFunc(L, Utils.GETTER_IDX, "selectSkill", _g_get_selectSkill); Utils.RegisterFunc(L, Utils.GETTER_IDX, "talentResetBook", _g_get_talentResetBook); Utils.RegisterFunc(L, Utils.GETTER_IDX, "talentResetBookCost", _g_get_talentResetBookCost); Utils.RegisterFunc(L, Utils.GETTER_IDX, "talentTypeCount", _g_get_talentTypeCount); Utils.RegisterFunc(L, Utils.GETTER_IDX, "talentPoint", _g_get_talentPoint); Utils.RegisterFunc(L, Utils.SETTER_IDX, "selectSeries", _s_set_selectSeries); Utils.RegisterFunc(L, Utils.SETTER_IDX, "selectTalentType", _s_set_selectTalentType); Utils.RegisterFunc(L, Utils.SETTER_IDX, "selectSkill", _s_set_selectSkill); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { Snxxz.UI.TalentModel gen_ret = new Snxxz.UI.TalentModel(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TalentModel constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Init(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Init( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnBeforePlayerDataInitialize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnBeforePlayerDataInitialize( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnPlayerLoginOk(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnPlayerLoginOk( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UnInit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.UnInit( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetTalentType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); int gen_ret = gen_to_be_invoked.GetTalentType( _index ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_TryGetTalents(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); { int _job = LuaAPI.xlua_tointeger(L, 2); int _talentType = LuaAPI.xlua_tointeger(L, 3); int _talentSeries = LuaAPI.xlua_tointeger(L, 4); System.Collections.Generic.List _talents; bool gen_ret = gen_to_be_invoked.TryGetTalents( _job, _talentType, _talentSeries, out _talents ); LuaAPI.lua_pushboolean(L, gen_ret); translator.Push(L, _talents); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_TryGetTalent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); { int _talentId = LuaAPI.xlua_tointeger(L, 2); Snxxz.UI.TalentSkill _talent; bool gen_ret = gen_to_be_invoked.TryGetTalent( _talentId, out _talent ); LuaAPI.lua_pushboolean(L, gen_ret); translator.Push(L, _talent); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetTalentTypePoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); { int _talentType = LuaAPI.xlua_tointeger(L, 2); int gen_ret = gen_to_be_invoked.GetTalentTypePoint( _talentType ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetSeriesPoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); { int _talentType = LuaAPI.xlua_tointeger(L, 2); int _talentSeries = LuaAPI.xlua_tointeger(L, 3); int gen_ret = gen_to_be_invoked.GetSeriesPoint( _talentType, _talentSeries ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SatisfyLevelUp(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); { int _talentId = LuaAPI.xlua_tointeger(L, 2); int _error; bool gen_ret = gen_to_be_invoked.SatisfyLevelUp( _talentId, out _error ); LuaAPI.lua_pushboolean(L, gen_ret); LuaAPI.xlua_pushinteger(L, _error); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ProcessLevelUpError(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); { int _talentId = LuaAPI.xlua_tointeger(L, 2); int _error = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.ProcessLevelUpError( _talentId, _error ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateTalentSkill(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); { int __oldSkillId = LuaAPI.xlua_tointeger(L, 2); int __newSkillId = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.UpdateTalentSkill( __oldSkillId, __newSkillId ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_DeleteTalentSkill(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); { int __skillId = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.DeleteTalentSkill( __skillId ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_selectSeries(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.selectSeries); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_selectTalentType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.selectTalentType); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_selectSkill(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.selectSkill); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_talentResetBook(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.talentResetBook); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_talentResetBookCost(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.talentResetBookCost); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_talentTypeCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.talentTypeCount); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_talentPoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.talentPoint); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_selectSeries(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.selectSeries = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_selectTalentType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.selectTalentType = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_selectSkill(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.selectSkill = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_selectTalentTypeEvnet(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.selectTalentTypeEvnet += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.selectTalentTypeEvnet -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TalentModel.selectTalentTypeEvnet!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_selectSeriesEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.selectSeriesEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.selectSeriesEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TalentModel.selectSeriesEvent!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_selectSkillEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.selectSkillEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.selectSkillEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TalentModel.selectSkillEvent!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_talentPointUpdate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.talentPointUpdate += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.talentPointUpdate -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TalentModel.talentPointUpdate!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_talentSkillUpdate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.talentSkillUpdate += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.talentSkillUpdate -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TalentModel.talentSkillUpdate!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_talentSkillLevelUp(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.TalentModel gen_to_be_invoked = (Snxxz.UI.TalentModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.talentSkillLevelUp += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.talentSkillLevelUp -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.TalentModel.talentSkillLevelUp!"); return 0; } } }