#include "os/c-api/il2cpp-config-platforms.h" #if !IL2CPP_TINY_WITHOUT_DEBUGGER #include "os/Console.h" #include "os/c-api/Console-c-api.h" extern "C" { int32_t UnityPalConsoleInternalKeyAvailable(int32_t ms_timeout) { return il2cpp::os::Console::InternalKeyAvailable(ms_timeout); } int32_t UnityPalConsoleSetBreak(int32_t wantBreak) { return il2cpp::os::Console::SetBreak(wantBreak); } int32_t UnityPalConsoleSetEcho(int32_t wantEcho) { return il2cpp::os::Console::SetEcho(wantEcho); } int32_t UnityPalConsoleTtySetup(const char* keypadXmit, const char* teardown, uint8_t* control_characters, int32_t** size) { return il2cpp::os::Console::TtySetup(keypadXmit, teardown, control_characters, size); } } #endif