#include "os/c-api/il2cpp-config-platforms.h" #if !IL2CPP_TINY_WITHOUT_DEBUGGER #include "os/c-api/Memory-c-api.h" #include "os/Memory.h" extern "C" { void* UnityPalAlignedAlloc(size_t size, size_t alignment) { return il2cpp::os::Memory::AlignedAlloc(size, alignment); } void* UnityPalAlignedReAlloc(void* memory, size_t newSize, size_t alignment) { return il2cpp::os::Memory::AlignedReAlloc(memory, newSize, alignment); } void UnityPalAlignedFree(void* memory) { il2cpp::os::Memory::AlignedFree(memory); } } #endif