#include "os/c-api/il2cpp-config-platforms.h" #if !IL2CPP_TINY_WITHOUT_DEBUGGER #include "Allocator.h" #include "os/Messages.h" #include "os/c-api/Messages-c-api.h" extern "C" { char* UnityPalMessagesFromCode(UnityPalErrorCode code) { return Allocator::CopyToAllocatedStringBuffer(il2cpp::os::Messages::FromCode(code)); } } #endif