#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class AssetBundleUtilityWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(AssetBundleUtility); Utils.BeginObjectRegister(type, L, translator, 0, 14, 2, 0); Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitBuiltInAsset", _m_InitBuiltInAsset); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ReInitBuiltInAsset", _m_ReInitBuiltInAsset); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Initialize", _m_Initialize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitalizeUIResources", _m_InitalizeUIResources); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAssetBundleInfo", _m_GetAssetBundleInfo); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Co_LoadAsset", _m_Co_LoadAsset); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Sync_LoadAll", _m_Sync_LoadAll); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Sync_LoadAllAssets", _m_Sync_LoadAllAssets); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Sync_LoadAsset", _m_Sync_LoadAsset); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnloadAssetBundle", _m_UnloadAssetBundle); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnloadAsset", _m_UnloadAsset); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnloadAll", _m_UnloadAll); Utils.RegisterFunc(L, Utils.METHOD_IDX, "JudgeExistAsset", _m_JudgeExistAsset); Utils.RegisterFunc(L, Utils.METHOD_IDX, "JudgeExistAssetBundle", _m_JudgeExistAssetBundle); Utils.RegisterFunc(L, Utils.GETTER_IDX, "initialized", _g_get_initialized); Utils.RegisterFunc(L, Utils.GETTER_IDX, "initializedUIAssetBundle", _g_get_initializedUIAssetBundle); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { AssetBundleUtility gen_ret = new AssetBundleUtility(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to AssetBundleUtility constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_InitBuiltInAsset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); AssetBundleUtility gen_to_be_invoked = (AssetBundleUtility)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.InitBuiltInAsset( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ReInitBuiltInAsset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); AssetBundleUtility gen_to_be_invoked = (AssetBundleUtility)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ReInitBuiltInAsset( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Initialize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); AssetBundleUtility gen_to_be_invoked = (AssetBundleUtility)translator.FastGetCSObj(L, 1); { System.Collections.IEnumerator gen_ret = gen_to_be_invoked.Initialize( ); translator.PushAny(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_InitalizeUIResources(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); AssetBundleUtility gen_to_be_invoked = (AssetBundleUtility)translator.FastGetCSObj(L, 1); { System.Collections.IEnumerator gen_ret = gen_to_be_invoked.InitalizeUIResources( ); translator.PushAny(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetAssetBundleInfo(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); AssetBundleUtility gen_to_be_invoked = (AssetBundleUtility)translator.FastGetCSObj(L, 1); { string _assetBundleName = LuaAPI.lua_tostring(L, 2); AssetBundleInfo gen_ret = gen_to_be_invoked.GetAssetBundleInfo( _assetBundleName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Co_LoadAsset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); AssetBundleUtility gen_to_be_invoked = (AssetBundleUtility)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& translator.Assignable(L, 2)&& translator.Assignable>(L, 3)) { AssetInfo _assetInfo = (AssetInfo)translator.GetObject(L, 2, typeof(AssetInfo)); System.Action _callBack = translator.GetDelegate>(L, 3); gen_to_be_invoked.Co_LoadAsset( _assetInfo, _callBack ); return 0; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { AssetInfo _assetInfo = (AssetInfo)translator.GetObject(L, 2, typeof(AssetInfo)); gen_to_be_invoked.Co_LoadAsset( _assetInfo ); return 0; } if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING)&& translator.Assignable>(L, 4)) { string _assetBundleName = LuaAPI.lua_tostring(L, 2); string _assetName = LuaAPI.lua_tostring(L, 3); System.Action _callBack = translator.GetDelegate>(L, 4); gen_to_be_invoked.Co_LoadAsset( _assetBundleName, _assetName, _callBack ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING)) { string _assetBundleName = LuaAPI.lua_tostring(L, 2); string _assetName = LuaAPI.lua_tostring(L, 3); gen_to_be_invoked.Co_LoadAsset( _assetBundleName, _assetName ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to AssetBundleUtility.Co_LoadAsset!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Sync_LoadAll(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); AssetBundleUtility gen_to_be_invoked = (AssetBundleUtility)translator.FastGetCSObj(L, 1); { string _assetBundleName = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.Sync_LoadAll( _assetBundleName ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Sync_LoadAllAssets(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); AssetBundleUtility gen_to_be_invoked = (AssetBundleUtility)translator.FastGetCSObj(L, 1); { string _assetBundleName = LuaAPI.lua_tostring(L, 2); gen_to_be_invoked.Sync_LoadAllAssets( _assetBundleName ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Sync_LoadAsset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); AssetBundleUtility gen_to_be_invoked = (AssetBundleUtility)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)) { AssetInfo _assetInfo = (AssetInfo)translator.GetObject(L, 2, typeof(AssetInfo)); System.Type __type = (System.Type)translator.GetObject(L, 3, typeof(System.Type)); UnityEngine.Object gen_ret = gen_to_be_invoked.Sync_LoadAsset( _assetInfo, __type ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 2&& translator.Assignable(L, 2)) { AssetInfo _assetInfo = (AssetInfo)translator.GetObject(L, 2, typeof(AssetInfo)); UnityEngine.Object gen_ret = gen_to_be_invoked.Sync_LoadAsset( _assetInfo ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING)&& translator.Assignable(L, 4)) { string _assetBundleName = LuaAPI.lua_tostring(L, 2); string _assetName = LuaAPI.lua_tostring(L, 3); System.Type __type = (System.Type)translator.GetObject(L, 4, typeof(System.Type)); UnityEngine.Object gen_ret = gen_to_be_invoked.Sync_LoadAsset( _assetBundleName, _assetName, __type ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING)) { string _assetBundleName = LuaAPI.lua_tostring(L, 2); string _assetName = LuaAPI.lua_tostring(L, 3); UnityEngine.Object gen_ret = gen_to_be_invoked.Sync_LoadAsset( _assetBundleName, _assetName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to AssetBundleUtility.Sync_LoadAsset!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UnloadAssetBundle(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); AssetBundleUtility gen_to_be_invoked = (AssetBundleUtility)translator.FastGetCSObj(L, 1); { string _assetBundleName = LuaAPI.lua_tostring(L, 2); bool _unloadAllLoadedObjects = LuaAPI.lua_toboolean(L, 3); bool _includeDependenice = LuaAPI.lua_toboolean(L, 4); gen_to_be_invoked.UnloadAssetBundle( _assetBundleName, _unloadAllLoadedObjects, _includeDependenice ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UnloadAsset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); AssetBundleUtility gen_to_be_invoked = (AssetBundleUtility)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& translator.Assignable(L, 2)) { AssetInfo _assetInfo = (AssetInfo)translator.GetObject(L, 2, typeof(AssetInfo)); gen_to_be_invoked.UnloadAsset( _assetInfo ); return 0; } if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING)) { string _assetBundleName = LuaAPI.lua_tostring(L, 2); string _assetName = LuaAPI.lua_tostring(L, 3); gen_to_be_invoked.UnloadAsset( _assetBundleName, _assetName ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to AssetBundleUtility.UnloadAsset!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UnloadAll(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); AssetBundleUtility gen_to_be_invoked = (AssetBundleUtility)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.UnloadAll( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_JudgeExistAsset(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); AssetBundleUtility gen_to_be_invoked = (AssetBundleUtility)translator.FastGetCSObj(L, 1); { string _assetBundleName = LuaAPI.lua_tostring(L, 2); string _assetName = LuaAPI.lua_tostring(L, 3); bool gen_ret = gen_to_be_invoked.JudgeExistAsset( _assetBundleName, _assetName ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_JudgeExistAssetBundle(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); AssetBundleUtility gen_to_be_invoked = (AssetBundleUtility)translator.FastGetCSObj(L, 1); { string _assetBundleName = LuaAPI.lua_tostring(L, 2); bool gen_ret = gen_to_be_invoked.JudgeExistAssetBundle( _assetBundleName ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_initialized(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); AssetBundleUtility gen_to_be_invoked = (AssetBundleUtility)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.initialized); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_initializedUIAssetBundle(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); AssetBundleUtility gen_to_be_invoked = (AssetBundleUtility)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.initializedUIAssetBundle); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } } }