#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class HeavenBattleModelWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(HeavenBattleModel); Utils.BeginObjectRegister(type, L, translator, 0, 26, 8, 3); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnAfterPlayerDataInitialize", _m_OnAfterPlayerDataInitialize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPlayerLoginOk", _m_OnPlayerLoginOk); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetHeavenBattleModel", _m_SetHeavenBattleModel); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetHeavenBattlePlayerModel", _m_SetHeavenBattlePlayerModel); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBattleStart", _m_SetBattleStart); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendSignQuest", _m_SendSignQuest); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendBettingQuest", _m_SendBettingQuest); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendGetAwardQuest", _m_SendGetAwardQuest); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendCampSoreQuest", _m_SendCampSoreQuest); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendBattleInfoQuest", _m_SendBattleInfoQuest); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshBattleInfo", _m_RefreshBattleInfo); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBatterInfoListByType", _m_GetBatterInfoListByType); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetActivityRemainTime", _m_GetActivityRemainTime); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAchievelist", _m_GetAchievelist); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetAchievement", _m_SetAchievement); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsReachAchieve", _m_IsReachAchieve); Utils.RegisterFunc(L, Utils.METHOD_IDX, "AchieveRedPointCtrl", _m_AchieveRedPointCtrl); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshAchieveState", _m_RefreshAchieveState); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetHeavenBattleDailyRed", _m_SetHeavenBattleDailyRed); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshGameRecInfoAct", _e_RefreshGameRecInfoAct); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshBattleInfoAct", _e_RefreshBattleInfoAct); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshPlayerBattleInfoAct", _e_RefreshPlayerBattleInfoAct); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshBattlePrepareTimeAct", _e_RefreshBattlePrepareTimeAct); Utils.RegisterFunc(L, Utils.GETTER_IDX, "heavenAwardDict", _g_get_heavenAwardDict); Utils.RegisterFunc(L, Utils.GETTER_IDX, "campVicRewardDict", _g_get_campVicRewardDict); Utils.RegisterFunc(L, Utils.GETTER_IDX, "campFailRewardDict", _g_get_campFailRewardDict); Utils.RegisterFunc(L, Utils.GETTER_IDX, "battlePrepareTime", _g_get_battlePrepareTime); Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsBattlePrepare", _g_get_IsBattlePrepare); Utils.RegisterFunc(L, Utils.GETTER_IDX, "AchieveModel", _g_get_AchieveModel); Utils.RegisterFunc(L, Utils.GETTER_IDX, "heavenBattleTargets", _g_get_heavenBattleTargets); Utils.RegisterFunc(L, Utils.GETTER_IDX, "XMZZAchieveRed", _g_get_XMZZAchieveRed); Utils.RegisterFunc(L, Utils.SETTER_IDX, "IsBattlePrepare", _s_set_IsBattlePrepare); Utils.RegisterFunc(L, Utils.SETTER_IDX, "heavenBattleTargets", _s_set_heavenBattleTargets); Utils.RegisterFunc(L, Utils.SETTER_IDX, "XMZZAchieveRed", _s_set_XMZZAchieveRed); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 5, 0, 0); Utils.RegisterObject(L, translator, Utils.CLS_IDX, "HEAVEBATTLE_MAPID", HeavenBattleModel.HEAVEBATTLE_MAPID); Utils.RegisterObject(L, translator, Utils.CLS_IDX, "HEAVEBATTLE_TargetID", HeavenBattleModel.HEAVEBATTLE_TargetID); Utils.RegisterObject(L, translator, Utils.CLS_IDX, "HeavenBattleDailyId", HeavenBattleModel.HeavenBattleDailyId); Utils.RegisterObject(L, translator, Utils.CLS_IDX, "RedPoint_XMZZAchieve_Key", HeavenBattleModel.RedPoint_XMZZAchieve_Key); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { HeavenBattleModel gen_ret = new HeavenBattleModel(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to HeavenBattleModel constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Init(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Init( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnBeforePlayerDataInitialize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnBeforePlayerDataInitialize( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnAfterPlayerDataInitialize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnAfterPlayerDataInitialize( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnPlayerLoginOk(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnPlayerLoginOk( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UnInit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.UnInit( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetHeavenBattleModel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); { HAC02_tagGCXMZZInfo _info = (HAC02_tagGCXMZZInfo)translator.GetObject(L, 2, typeof(HAC02_tagGCXMZZInfo)); gen_to_be_invoked.SetHeavenBattleModel( _info ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetHeavenBattlePlayerModel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); { HAC03_tagGCXMZZSelfInfo _info = (HAC03_tagGCXMZZSelfInfo)translator.GetObject(L, 2, typeof(HAC03_tagGCXMZZSelfInfo)); gen_to_be_invoked.SetHeavenBattlePlayerModel( _info ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetBattleStart(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetBattleStart( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SendSignQuest(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SendSignQuest( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SendBettingQuest(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); { int _betIndex = LuaAPI.xlua_tointeger(L, 2); int _camp = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.SendBettingQuest( _betIndex, _camp ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SendGetAwardQuest(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); { int _victoryCnt = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.SendGetAwardQuest( _victoryCnt ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SendCampSoreQuest(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SendCampSoreQuest( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SendBattleInfoQuest(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SendBattleInfoQuest( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RefreshBattleInfo(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); { HA003_tagUniversalGameRecInfo _info = (HA003_tagUniversalGameRecInfo)translator.GetObject(L, 2, typeof(HA003_tagUniversalGameRecInfo)); gen_to_be_invoked.RefreshBattleInfo( _info ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetBatterInfoListByType(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); { int _type = LuaAPI.xlua_tointeger(L, 2); System.Collections.Generic.List gen_ret = gen_to_be_invoked.GetBatterInfoListByType( _type ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetActivityRemainTime(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); { int gen_ret = gen_to_be_invoked.GetActivityRemainTime( ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetAchievelist(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); { System.Collections.Generic.List gen_ret = gen_to_be_invoked.GetAchievelist( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetAchievement(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); { int[] _idlist = (int[])translator.GetObject(L, 2, typeof(int[])); Snxxz.UI.Achievement _achieve; int gen_ret = gen_to_be_invoked.SetAchievement( _idlist, out _achieve ); LuaAPI.xlua_pushinteger(L, gen_ret); translator.Push(L, _achieve); return 2; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsReachAchieve(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); { Snxxz.UI.Achievement _achieve = (Snxxz.UI.Achievement)translator.GetObject(L, 2, typeof(Snxxz.UI.Achievement)); bool gen_ret = gen_to_be_invoked.IsReachAchieve( _achieve ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_AchieveRedPointCtrl(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.AchieveRedPointCtrl( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RefreshAchieveState(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); { int _id = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.RefreshAchieveState( _id ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetHeavenBattleDailyRed(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SetHeavenBattleDailyRed( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_heavenAwardDict(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.heavenAwardDict); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_campVicRewardDict(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.campVicRewardDict); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_campFailRewardDict(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.campFailRewardDict); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_battlePrepareTime(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.battlePrepareTime); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_IsBattlePrepare(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IsBattlePrepare); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_AchieveModel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.AchieveModel); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_heavenBattleTargets(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.heavenBattleTargets); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_XMZZAchieveRed(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.XMZZAchieveRed); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_IsBattlePrepare(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.IsBattlePrepare = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_heavenBattleTargets(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.heavenBattleTargets = (string[])translator.GetObject(L, 2, typeof(string[])); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_XMZZAchieveRed(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.XMZZAchieveRed = (Snxxz.UI.Redpoint)translator.GetObject(L, 2, typeof(Snxxz.UI.Redpoint)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_RefreshGameRecInfoAct(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.RefreshGameRecInfoAct += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.RefreshGameRecInfoAct -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to HeavenBattleModel.RefreshGameRecInfoAct!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_RefreshBattleInfoAct(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.RefreshBattleInfoAct += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.RefreshBattleInfoAct -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to HeavenBattleModel.RefreshBattleInfoAct!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_RefreshPlayerBattleInfoAct(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.RefreshPlayerBattleInfoAct += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.RefreshPlayerBattleInfoAct -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to HeavenBattleModel.RefreshPlayerBattleInfoAct!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_RefreshBattlePrepareTimeAct(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); HeavenBattleModel gen_to_be_invoked = (HeavenBattleModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.RefreshBattlePrepareTimeAct += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.RefreshBattlePrepareTimeAct -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to HeavenBattleModel.RefreshBattlePrepareTimeAct!"); return 0; } } }