#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class SnxxzUIUI3DModelExhibitionWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(Snxxz.UI.UI3DModelExhibition); Utils.BeginObjectRegister(type, L, translator, 0, 11, 3, 3); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetName", _m_GetName); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowLoginPlayer", _m_ShowLoginPlayer); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowPlayer", _m_ShowPlayer); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowOtherPlayer", _m_ShowOtherPlayer); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowSitDownPlayer", _m_ShowSitDownPlayer); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowHourse", _m_ShowHourse); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowEquipment", _m_ShowEquipment); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowWing", _m_ShowWing); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ShowNPC", _m_ShowNPC); Utils.RegisterFunc(L, Utils.METHOD_IDX, "StopShow", _m_StopShow); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetCameraColor", _m_ResetCameraColor); Utils.RegisterFunc(L, Utils.GETTER_IDX, "interactable", _g_get_interactable); Utils.RegisterFunc(L, Utils.GETTER_IDX, "NpcModelHorse", _g_get_NpcModelHorse); Utils.RegisterFunc(L, Utils.GETTER_IDX, "NpcModelPet", _g_get_NpcModelPet); Utils.RegisterFunc(L, Utils.SETTER_IDX, "interactable", _s_set_interactable); Utils.RegisterFunc(L, Utils.SETTER_IDX, "NpcModelHorse", _s_set_NpcModelHorse); Utils.RegisterFunc(L, Utils.SETTER_IDX, "NpcModelPet", _s_set_NpcModelPet); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 2, 2, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "CreateStage", _m_CreateStage_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "Instance", _g_get_Instance); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "InstanceClone1", _g_get_InstanceClone1); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { Snxxz.UI.UI3DModelExhibition gen_ret = new Snxxz.UI.UI3DModelExhibition(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.UI3DModelExhibition constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CreateStage_xlua_st_(RealStatePtr L) { try { { Snxxz.UI.UI3DModelExhibition.CreateStage( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetName(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.UI3DModelExhibition gen_to_be_invoked = (Snxxz.UI.UI3DModelExhibition)translator.FastGetCSObj(L, 1); { string gen_ret = gen_to_be_invoked.GetName( ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ShowLoginPlayer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.UI3DModelExhibition gen_to_be_invoked = (Snxxz.UI.UI3DModelExhibition)translator.FastGetCSObj(L, 1); { UnityEngine.UI.RawImage __rawImage = (UnityEngine.UI.RawImage)translator.GetObject(L, 2, typeof(UnityEngine.UI.RawImage)); int __job = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.ShowLoginPlayer( __rawImage, __job ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ShowPlayer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.UI3DModelExhibition gen_to_be_invoked = (Snxxz.UI.UI3DModelExhibition)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 4&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4)) { UnityEngine.UI.RawImage __rawImage = (UnityEngine.UI.RawImage)translator.GetObject(L, 2, typeof(UnityEngine.UI.RawImage)); int __job = LuaAPI.xlua_tointeger(L, 3); bool __isDialogue = LuaAPI.lua_toboolean(L, 4); gen_to_be_invoked.ShowPlayer( __rawImage, __job, __isDialogue ); return 0; } if(gen_param_count == 3&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.UI.RawImage __rawImage = (UnityEngine.UI.RawImage)translator.GetObject(L, 2, typeof(UnityEngine.UI.RawImage)); int __job = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.ShowPlayer( __rawImage, __job ); return 0; } if(gen_param_count == 4&& translator.Assignable(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& translator.Assignable(L, 4)) { UnityEngine.UI.RawImage __rawImage = (UnityEngine.UI.RawImage)translator.GetObject(L, 2, typeof(UnityEngine.UI.RawImage)); int __job = LuaAPI.xlua_tointeger(L, 3); RoleEquipType __exceptEquip;translator.Get(L, 4, out __exceptEquip); gen_to_be_invoked.ShowPlayer( __rawImage, __job, __exceptEquip ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.UI3DModelExhibition.ShowPlayer!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ShowOtherPlayer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.UI3DModelExhibition gen_to_be_invoked = (Snxxz.UI.UI3DModelExhibition)translator.FastGetCSObj(L, 1); { UnityEngine.UI.RawImage __rawImage = (UnityEngine.UI.RawImage)translator.GetObject(L, 2, typeof(UnityEngine.UI.RawImage)); Snxxz.UI.UI3DModelExhibition.UI3DPlayerExhibitionData _data;translator.Get(L, 3, out _data); gen_to_be_invoked.ShowOtherPlayer( __rawImage, _data ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ShowSitDownPlayer(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.UI3DModelExhibition gen_to_be_invoked = (Snxxz.UI.UI3DModelExhibition)translator.FastGetCSObj(L, 1); { UnityEngine.UI.RawImage __rawImage = (UnityEngine.UI.RawImage)translator.GetObject(L, 2, typeof(UnityEngine.UI.RawImage)); int __job = LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.ShowSitDownPlayer( __rawImage, __job ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ShowHourse(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.UI3DModelExhibition gen_to_be_invoked = (Snxxz.UI.UI3DModelExhibition)translator.FastGetCSObj(L, 1); { int __modelId = LuaAPI.xlua_tointeger(L, 2); UnityEngine.UI.RawImage __rawImage = (UnityEngine.UI.RawImage)translator.GetObject(L, 3, typeof(UnityEngine.UI.RawImage)); gen_to_be_invoked.ShowHourse( __modelId, __rawImage ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ShowEquipment(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.UI3DModelExhibition gen_to_be_invoked = (Snxxz.UI.UI3DModelExhibition)translator.FastGetCSObj(L, 1); { int __modelId = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Vector3 __localEulerAngles;translator.Get(L, 3, out __localEulerAngles); UnityEngine.UI.RawImage __rawImage = (UnityEngine.UI.RawImage)translator.GetObject(L, 4, typeof(UnityEngine.UI.RawImage)); gen_to_be_invoked.ShowEquipment( __modelId, __localEulerAngles, __rawImage ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ShowWing(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.UI3DModelExhibition gen_to_be_invoked = (Snxxz.UI.UI3DModelExhibition)translator.FastGetCSObj(L, 1); { int __modelId = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Vector3 __localEulerAngles;translator.Get(L, 3, out __localEulerAngles); UnityEngine.UI.RawImage __rawImage = (UnityEngine.UI.RawImage)translator.GetObject(L, 4, typeof(UnityEngine.UI.RawImage)); gen_to_be_invoked.ShowWing( __modelId, __localEulerAngles, __rawImage ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ShowNPC(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.UI3DModelExhibition gen_to_be_invoked = (Snxxz.UI.UI3DModelExhibition)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 3&& translator.Assignable(L, 2)&& translator.Assignable(L, 3)) { UnityEngine.UI.RawImage _rawImage = (UnityEngine.UI.RawImage)translator.GetObject(L, 2, typeof(UnityEngine.UI.RawImage)); Snxxz.UI.UI3DModelExhibition.UI3DNPCExhibitionData _data;translator.Get(L, 3, out _data); gen_to_be_invoked.ShowNPC( _rawImage, _data ); return 0; } if(gen_param_count == 6&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)&& translator.Assignable(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 6)) { int __npcId = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Vector3 __localEulerAngles;translator.Get(L, 3, out __localEulerAngles); UnityEngine.UI.RawImage __rawImage = (UnityEngine.UI.RawImage)translator.GetObject(L, 4, typeof(UnityEngine.UI.RawImage)); bool __gray = LuaAPI.lua_toboolean(L, 5); bool __isDialogue = LuaAPI.lua_toboolean(L, 6); gen_to_be_invoked.ShowNPC( __npcId, __localEulerAngles, __rawImage, __gray, __isDialogue ); return 0; } if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)&& translator.Assignable(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5)) { int __npcId = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Vector3 __localEulerAngles;translator.Get(L, 3, out __localEulerAngles); UnityEngine.UI.RawImage __rawImage = (UnityEngine.UI.RawImage)translator.GetObject(L, 4, typeof(UnityEngine.UI.RawImage)); bool __gray = LuaAPI.lua_toboolean(L, 5); gen_to_be_invoked.ShowNPC( __npcId, __localEulerAngles, __rawImage, __gray ); return 0; } if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)&& translator.Assignable(L, 4)) { int __npcId = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Vector3 __localEulerAngles;translator.Get(L, 3, out __localEulerAngles); UnityEngine.UI.RawImage __rawImage = (UnityEngine.UI.RawImage)translator.GetObject(L, 4, typeof(UnityEngine.UI.RawImage)); gen_to_be_invoked.ShowNPC( __npcId, __localEulerAngles, __rawImage ); return 0; } if(gen_param_count == 7&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)&& translator.Assignable(L, 4)&& translator.Assignable(L, 5)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 6)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 7)) { int __npcId = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Vector3 __offset;translator.Get(L, 3, out __offset); UnityEngine.Vector3 __localEulerAngles;translator.Get(L, 4, out __localEulerAngles); UnityEngine.UI.RawImage __rawImage = (UnityEngine.UI.RawImage)translator.GetObject(L, 5, typeof(UnityEngine.UI.RawImage)); bool __gray = LuaAPI.lua_toboolean(L, 6); bool __isDialogue = LuaAPI.lua_toboolean(L, 7); gen_to_be_invoked.ShowNPC( __npcId, __offset, __localEulerAngles, __rawImage, __gray, __isDialogue ); return 0; } if(gen_param_count == 6&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)&& translator.Assignable(L, 4)&& translator.Assignable(L, 5)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 6)) { int __npcId = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Vector3 __offset;translator.Get(L, 3, out __offset); UnityEngine.Vector3 __localEulerAngles;translator.Get(L, 4, out __localEulerAngles); UnityEngine.UI.RawImage __rawImage = (UnityEngine.UI.RawImage)translator.GetObject(L, 5, typeof(UnityEngine.UI.RawImage)); bool __gray = LuaAPI.lua_toboolean(L, 6); gen_to_be_invoked.ShowNPC( __npcId, __offset, __localEulerAngles, __rawImage, __gray ); return 0; } if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable(L, 3)&& translator.Assignable(L, 4)&& translator.Assignable(L, 5)) { int __npcId = LuaAPI.xlua_tointeger(L, 2); UnityEngine.Vector3 __offset;translator.Get(L, 3, out __offset); UnityEngine.Vector3 __localEulerAngles;translator.Get(L, 4, out __localEulerAngles); UnityEngine.UI.RawImage __rawImage = (UnityEngine.UI.RawImage)translator.GetObject(L, 5, typeof(UnityEngine.UI.RawImage)); gen_to_be_invoked.ShowNPC( __npcId, __offset, __localEulerAngles, __rawImage ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.UI3DModelExhibition.ShowNPC!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_StopShow(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.UI3DModelExhibition gen_to_be_invoked = (Snxxz.UI.UI3DModelExhibition)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.StopShow( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ResetCameraColor(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.UI3DModelExhibition gen_to_be_invoked = (Snxxz.UI.UI3DModelExhibition)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)) { bool __enable = LuaAPI.lua_toboolean(L, 2); gen_to_be_invoked.ResetCameraColor( __enable ); return 0; } if(gen_param_count == 1) { gen_to_be_invoked.ResetCameraColor( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.UI3DModelExhibition.ResetCameraColor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_interactable(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.UI3DModelExhibition gen_to_be_invoked = (Snxxz.UI.UI3DModelExhibition)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.interactable); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_NpcModelHorse(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.UI3DModelExhibition gen_to_be_invoked = (Snxxz.UI.UI3DModelExhibition)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.NpcModelHorse); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_NpcModelPet(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.UI3DModelExhibition gen_to_be_invoked = (Snxxz.UI.UI3DModelExhibition)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.NpcModelPet); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Instance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, Snxxz.UI.UI3DModelExhibition.Instance); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_InstanceClone1(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); translator.Push(L, Snxxz.UI.UI3DModelExhibition.InstanceClone1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_interactable(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.UI3DModelExhibition gen_to_be_invoked = (Snxxz.UI.UI3DModelExhibition)translator.FastGetCSObj(L, 1); gen_to_be_invoked.interactable = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_NpcModelHorse(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.UI3DModelExhibition gen_to_be_invoked = (Snxxz.UI.UI3DModelExhibition)translator.FastGetCSObj(L, 1); gen_to_be_invoked.NpcModelHorse = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_NpcModelPet(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.UI3DModelExhibition gen_to_be_invoked = (Snxxz.UI.UI3DModelExhibition)translator.FastGetCSObj(L, 1); gen_to_be_invoked.NpcModelPet = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } } }