#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class SnxxzUILuckyTreasureModelWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(Snxxz.UI.LuckyTreasureModel); Utils.BeginObjectRegister(type, L, translator, 0, 18, 14, 6); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnAfterPlayerDataInitialize", _m_OnAfterPlayerDataInitialize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPlayerLoginOk", _m_OnPlayerLoginOk); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetOperation", _m_GetOperation); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ParseFuncConfig", _m_ParseFuncConfig); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateLuckyTreasureResult", _m_UpdateLuckyTreasureResult); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateLuckyMessage", _m_UpdateLuckyMessage); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendStartLuckyTreasure", _m_SendStartLuckyTreasure); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsBigLuckItem", _m_IsBigLuckItem); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsSatifyLuckyTreasure", _m_IsSatifyLuckyTreasure); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsEnoughMoney", _m_IsEnoughMoney); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateLoginLuckyTreasureRedPoint", _m_UpdateLoginLuckyTreasureRedPoint); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateFreeLuckyTreasureRedpoint", _m_UpdateFreeLuckyTreasureRedpoint); Utils.RegisterFunc(L, Utils.METHOD_IDX, "onStateUpate", _e_onStateUpate); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateLuckyResultEvent", _e_UpdateLuckyResultEvent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UpdateMessageEvent", _e_UpdateMessageEvent); Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsOpen", _g_get_IsOpen); Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsAdvance", _g_get_IsAdvance); Utils.RegisterFunc(L, Utils.GETTER_IDX, "priorityOpen", _g_get_priorityOpen); Utils.RegisterFunc(L, Utils.GETTER_IDX, "luckyTreasurePrice", _g_get_luckyTreasurePrice); Utils.RegisterFunc(L, Utils.GETTER_IDX, "luckyTreasurePoint", _g_get_luckyTreasurePoint); Utils.RegisterFunc(L, Utils.GETTER_IDX, "curLuckValue", _g_get_curLuckValue); Utils.RegisterFunc(L, Utils.GETTER_IDX, "isFree", _g_get_isFree); Utils.RegisterFunc(L, Utils.GETTER_IDX, "curLuckyItem", _g_get_curLuckyItem); Utils.RegisterFunc(L, Utils.GETTER_IDX, "isAutoLuckyTreasure", _g_get_isAutoLuckyTreasure); Utils.RegisterFunc(L, Utils.GETTER_IDX, "autoLuckyItems", _g_get_autoLuckyItems); Utils.RegisterFunc(L, Utils.GETTER_IDX, "resultInfolist", _g_get_resultInfolist); Utils.RegisterFunc(L, Utils.GETTER_IDX, "luckyTreasureRedpoint", _g_get_luckyTreasureRedpoint); Utils.RegisterFunc(L, Utils.GETTER_IDX, "freeLuckyTreasureRedpoint", _g_get_freeLuckyTreasureRedpoint); Utils.RegisterFunc(L, Utils.GETTER_IDX, "LoginLuckyTreasureRedpoint", _g_get_LoginLuckyTreasureRedpoint); Utils.RegisterFunc(L, Utils.SETTER_IDX, "isAutoLuckyTreasure", _s_set_isAutoLuckyTreasure); Utils.RegisterFunc(L, Utils.SETTER_IDX, "autoLuckyItems", _s_set_autoLuckyItems); Utils.RegisterFunc(L, Utils.SETTER_IDX, "resultInfolist", _s_set_resultInfolist); Utils.RegisterFunc(L, Utils.SETTER_IDX, "luckyTreasureRedpoint", _s_set_luckyTreasureRedpoint); Utils.RegisterFunc(L, Utils.SETTER_IDX, "freeLuckyTreasureRedpoint", _s_set_freeLuckyTreasureRedpoint); Utils.RegisterFunc(L, Utils.SETTER_IDX, "LoginLuckyTreasureRedpoint", _s_set_LoginLuckyTreasureRedpoint); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 4, 0, 0); Utils.RegisterObject(L, translator, Utils.CLS_IDX, "LuckyTreasureKey", Snxxz.UI.LuckyTreasureModel.LuckyTreasureKey); Utils.RegisterObject(L, translator, Utils.CLS_IDX, "FreeLuckyTreasureKey", Snxxz.UI.LuckyTreasureModel.FreeLuckyTreasureKey); Utils.RegisterObject(L, translator, Utils.CLS_IDX, "LoginLuckyTreasureKey", Snxxz.UI.LuckyTreasureModel.LoginLuckyTreasureKey); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { Snxxz.UI.LuckyTreasureModel gen_ret = new Snxxz.UI.LuckyTreasureModel(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.LuckyTreasureModel constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Init(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Init( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnBeforePlayerDataInitialize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnBeforePlayerDataInitialize( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnAfterPlayerDataInitialize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnAfterPlayerDataInitialize( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnPlayerLoginOk(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnPlayerLoginOk( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UnInit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.UnInit( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetOperation(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); { Snxxz.UI.OperationLuckyTreasure gen_ret = gen_to_be_invoked.GetOperation( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ParseFuncConfig(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ParseFuncConfig( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateLuckyTreasureResult(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); { HAA1E_tagMCLuckyTreasureResultInfo _resultInfo = (HAA1E_tagMCLuckyTreasureResultInfo)translator.GetObject(L, 2, typeof(HAA1E_tagMCLuckyTreasureResultInfo)); gen_to_be_invoked.UpdateLuckyTreasureResult( _resultInfo ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateLuckyMessage(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); { HA003_tagUniversalGameRecInfo _recInfo = (HA003_tagUniversalGameRecInfo)translator.GetObject(L, 2, typeof(HA003_tagUniversalGameRecInfo)); gen_to_be_invoked.UpdateLuckyMessage( _recInfo ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SendStartLuckyTreasure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.SendStartLuckyTreasure( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsBigLuckItem(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); { bool gen_ret = gen_to_be_invoked.IsBigLuckItem( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsSatifyLuckyTreasure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); { bool gen_ret = gen_to_be_invoked.IsSatifyLuckyTreasure( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsEnoughMoney(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); { bool gen_ret = gen_to_be_invoked.IsEnoughMoney( ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateLoginLuckyTreasureRedPoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); { bool _isLogin = LuaAPI.lua_toboolean(L, 2); gen_to_be_invoked.UpdateLoginLuckyTreasureRedPoint( _isLogin ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UpdateFreeLuckyTreasureRedpoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.UpdateFreeLuckyTreasureRedpoint( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_IsOpen(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IsOpen); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_IsAdvance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IsAdvance); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_priorityOpen(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.priorityOpen); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_luckyTreasurePrice(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.luckyTreasurePrice); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_luckyTreasurePoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.luckyTreasurePoint); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_curLuckValue(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.curLuckValue); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isFree(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isFree); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_curLuckyItem(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.curLuckyItem); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isAutoLuckyTreasure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isAutoLuckyTreasure); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_autoLuckyItems(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.autoLuckyItems); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_resultInfolist(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.resultInfolist); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_luckyTreasureRedpoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.luckyTreasureRedpoint); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_freeLuckyTreasureRedpoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.freeLuckyTreasureRedpoint); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_LoginLuckyTreasureRedpoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.LoginLuckyTreasureRedpoint); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_isAutoLuckyTreasure(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.isAutoLuckyTreasure = LuaAPI.lua_toboolean(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_autoLuckyItems(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.autoLuckyItems = (System.Collections.Generic.List)translator.GetObject(L, 2, typeof(System.Collections.Generic.List)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_resultInfolist(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.resultInfolist = (System.Collections.Generic.List)translator.GetObject(L, 2, typeof(System.Collections.Generic.List)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_luckyTreasureRedpoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.luckyTreasureRedpoint = (Snxxz.UI.Redpoint)translator.GetObject(L, 2, typeof(Snxxz.UI.Redpoint)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_freeLuckyTreasureRedpoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.freeLuckyTreasureRedpoint = (Snxxz.UI.Redpoint)translator.GetObject(L, 2, typeof(Snxxz.UI.Redpoint)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_LoginLuckyTreasureRedpoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.LoginLuckyTreasureRedpoint = (Snxxz.UI.Redpoint)translator.GetObject(L, 2, typeof(Snxxz.UI.Redpoint)); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_onStateUpate(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate>(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.onStateUpate += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.onStateUpate -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.LuckyTreasureModel.onStateUpate!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_UpdateLuckyResultEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.UpdateLuckyResultEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.UpdateLuckyResultEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.LuckyTreasureModel.UpdateLuckyResultEvent!"); return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_UpdateMessageEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.LuckyTreasureModel gen_to_be_invoked = (Snxxz.UI.LuckyTreasureModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.UpdateMessageEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.UpdateMessageEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.LuckyTreasureModel.UpdateMessageEvent!"); return 0; } } }