#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class SnxxzUIEquipModelWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(Snxxz.UI.EquipModel); Utils.BeginObjectRegister(type, L, translator, 0, 34, 16, 1); Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init); Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInit", _m_UnInit); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnAfterPlayerDataInitialize", _m_OnAfterPlayerDataInitialize); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsLevelUnLocked", _m_IsLevelUnLocked); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetLastestUnLockEquipSet", _m_GetLastestUnLockEquipSet); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetFirstRedpointEquipSet", _m_GetFirstRedpointEquipSet); Utils.RegisterFunc(L, Utils.METHOD_IDX, "OneKeyPutOn", _m_OneKeyPutOn); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SelectSet", _m_SelectSet); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SelectSuitStarLevel", _m_SelectSuitStarLevel); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetOperateParams", _m_ResetOperateParams); Utils.RegisterFunc(L, Utils.METHOD_IDX, "HasSamePlaceCandidateEquip", _m_HasSamePlaceCandidateEquip); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RecommendCandidateEquip", _m_RecommendCandidateEquip); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClearRecommendCandidateEquip", _m_ClearRecommendCandidateEquip); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAllEquipSets", _m_GetAllEquipSets); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetViewableEquipSets", _m_GetViewableEquipSets); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetUnLockedEquipSets", _m_GetUnLockedEquipSets); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetEquipSet", _m_GetEquipSet); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetEquip", _m_GetEquip); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsDressedInSuit", _m_IsDressedInSuit); Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetAppearance", _m_SetAppearance); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAppearance", _m_GetAppearance); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSuitLevel", _m_GetSuitLevel); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetFightPoint", _m_GetFightPoint); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshGetWays", _m_RefreshGetWays); Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClearGetWays", _m_ClearGetWays); Utils.RegisterFunc(L, Utils.METHOD_IDX, "CompareToCurrent", _m_CompareToCurrent); Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetEquipSuitEntry", _m_GetEquipSuitEntry); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsSuitPlaceEffectPlayed", _m_IsSuitPlaceEffectPlayed); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RecordSuitPlaceEffectPlay", _m_RecordSuitPlaceEffectPlay); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsSuitLevelEffectPlayed", _m_IsSuitLevelEffectPlayed); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RecordSuitLevelEffectPlay", _m_RecordSuitLevelEffectPlay); Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsSetAppearanceHinted", _m_IsSetAppearanceHinted); Utils.RegisterFunc(L, Utils.METHOD_IDX, "RecordSuitSetAppearanceHint", _m_RecordSuitSetAppearanceHint); Utils.RegisterFunc(L, Utils.METHOD_IDX, "appearanceChangeEvent", _e_appearanceChangeEvent); Utils.RegisterFunc(L, Utils.GETTER_IDX, "showedUnLockLevel", _g_get_showedUnLockLevel); Utils.RegisterFunc(L, Utils.GETTER_IDX, "showedSuitPlaceEffect", _g_get_showedSuitPlaceEffect); Utils.RegisterFunc(L, Utils.GETTER_IDX, "showedSuitLevelEffect", _g_get_showedSuitLevelEffect); Utils.RegisterFunc(L, Utils.GETTER_IDX, "remindedSuitSetAppearances", _g_get_remindedSuitSetAppearances); Utils.RegisterFunc(L, Utils.GETTER_IDX, "selectedLevel", _g_get_selectedLevel); Utils.RegisterFunc(L, Utils.GETTER_IDX, "selectedEquip", _g_get_selectedEquip); Utils.RegisterFunc(L, Utils.GETTER_IDX, "selectedStarLevel", _g_get_selectedStarLevel); Utils.RegisterFunc(L, Utils.GETTER_IDX, "appearance", _g_get_appearance); Utils.RegisterFunc(L, Utils.GETTER_IDX, "fightPoint", _g_get_fightPoint); Utils.RegisterFunc(L, Utils.GETTER_IDX, "candidateEquips", _g_get_candidateEquips); Utils.RegisterFunc(L, Utils.GETTER_IDX, "getWays", _g_get_getWays); Utils.RegisterFunc(L, Utils.GETTER_IDX, "isAppearanceLevel", _g_get_isAppearanceLevel); Utils.RegisterFunc(L, Utils.GETTER_IDX, "suitPlaces", _g_get_suitPlaces); Utils.RegisterFunc(L, Utils.GETTER_IDX, "suitProperty", _g_get_suitProperty); Utils.RegisterFunc(L, Utils.GETTER_IDX, "suitPlaceCollectEffects", _g_get_suitPlaceCollectEffects); Utils.RegisterFunc(L, Utils.GETTER_IDX, "suitActive", _g_get_suitActive); Utils.RegisterFunc(L, Utils.SETTER_IDX, "showedUnLockLevel", _s_set_showedUnLockLevel); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 5, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetItemServerEquipPlace", _m_GetItemServerEquipPlace_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetSuitName", _m_GetSuitName_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "IsRealmEquip", _m_IsRealmEquip_xlua_st_); Utils.RegisterObject(L, translator, Utils.CLS_IDX, "realmEquipTypes", Snxxz.UI.EquipModel.realmEquipTypes); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { Snxxz.UI.EquipModel gen_ret = new Snxxz.UI.EquipModel(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.EquipModel constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Init(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Init( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_UnInit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.UnInit( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OnAfterPlayerDataInitialize(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.OnAfterPlayerDataInitialize( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsLevelUnLocked(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { int _level = LuaAPI.xlua_tointeger(L, 2); bool gen_ret = gen_to_be_invoked.IsLevelUnLocked( _level ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetLastestUnLockEquipSet(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { int gen_ret = gen_to_be_invoked.GetLastestUnLockEquipSet( ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetFirstRedpointEquipSet(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { int gen_ret = gen_to_be_invoked.GetFirstRedpointEquipSet( ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_OneKeyPutOn(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { int _level = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.OneKeyPutOn( _level ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SelectSet(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { int _level = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.SelectSet( _level ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SelectSuitStarLevel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { int _star = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.SelectSuitStarLevel( _star ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ResetOperateParams(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ResetOperateParams( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_HasSamePlaceCandidateEquip(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { Int2 _equipPosition;translator.Get(L, 2, out _equipPosition); bool gen_ret = gen_to_be_invoked.HasSamePlaceCandidateEquip( _equipPosition ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RecommendCandidateEquip(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { Int2 _equipPosition;translator.Get(L, 2, out _equipPosition); gen_to_be_invoked.RecommendCandidateEquip( _equipPosition ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ClearRecommendCandidateEquip(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ClearRecommendCandidateEquip( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetAllEquipSets(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { System.Collections.Generic.List gen_ret = gen_to_be_invoked.GetAllEquipSets( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetViewableEquipSets(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { System.Collections.Generic.List gen_ret = gen_to_be_invoked.GetViewableEquipSets( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetUnLockedEquipSets(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { System.Collections.Generic.List gen_ret = gen_to_be_invoked.GetUnLockedEquipSets( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetEquipSet(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { int _level = LuaAPI.xlua_tointeger(L, 2); Snxxz.UI.EquipSet gen_ret = gen_to_be_invoked.GetEquipSet( _level ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetEquip(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { Int2 _equipPosition;translator.Get(L, 2, out _equipPosition); string gen_ret = gen_to_be_invoked.GetEquip( _equipPosition ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsDressedInSuit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { Int2 _equipPosition;translator.Get(L, 2, out _equipPosition); bool gen_ret = gen_to_be_invoked.IsDressedInSuit( _equipPosition ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_SetAppearance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { int _level = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.SetAppearance( _level ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetAppearance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1) { Snxxz.UI.EquipAppearance gen_ret = gen_to_be_invoked.GetAppearance( ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { int _level = LuaAPI.xlua_tointeger(L, 2); Snxxz.UI.EquipAppearance gen_ret = gen_to_be_invoked.GetAppearance( _level ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.EquipModel.GetAppearance!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetSuitLevel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { int _level = LuaAPI.xlua_tointeger(L, 2); Snxxz.UI.EquipSuitType _type;translator.Get(L, 3, out _type); int gen_ret = gen_to_be_invoked.GetSuitLevel( _level, _type ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetFightPoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { int _level = LuaAPI.xlua_tointeger(L, 2); int gen_ret = gen_to_be_invoked.GetFightPoint( _level ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RefreshGetWays(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { Int2 _equipPosition;translator.Get(L, 2, out _equipPosition); gen_to_be_invoked.RefreshGetWays( _equipPosition ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_ClearGetWays(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.ClearGetWays( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_CompareToCurrent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { string _equipGuid = LuaAPI.lua_tostring(L, 2); int gen_ret = gen_to_be_invoked.CompareToCurrent( _equipGuid ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetEquipSuitEntry(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { int _level = LuaAPI.xlua_tointeger(L, 2); int _star = LuaAPI.xlua_tointeger(L, 3); Snxxz.UI.EquipSuitType _type;translator.Get(L, 4, out _type); Snxxz.UI.EquipSuitPropertyEntry gen_ret = gen_to_be_invoked.GetEquipSuitEntry( _level, _star, _type ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsSuitPlaceEffectPlayed(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { Int2 _equipPosition;translator.Get(L, 2, out _equipPosition); bool gen_ret = gen_to_be_invoked.IsSuitPlaceEffectPlayed( _equipPosition ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RecordSuitPlaceEffectPlay(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { Int2 _equipPosition;translator.Get(L, 2, out _equipPosition); gen_to_be_invoked.RecordSuitPlaceEffectPlay( _equipPosition ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsSuitLevelEffectPlayed(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { Int3 _info;translator.Get(L, 2, out _info); bool gen_ret = gen_to_be_invoked.IsSuitLevelEffectPlayed( _info ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RecordSuitLevelEffectPlay(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { Int3 _info;translator.Get(L, 2, out _info); gen_to_be_invoked.RecordSuitLevelEffectPlay( _info ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsSetAppearanceHinted(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { int _level = LuaAPI.xlua_tointeger(L, 2); bool gen_ret = gen_to_be_invoked.IsSetAppearanceHinted( _level ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_RecordSuitSetAppearanceHint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); { int _level = LuaAPI.xlua_tointeger(L, 2); gen_to_be_invoked.RecordSuitSetAppearanceHint( _level ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetItemServerEquipPlace_xlua_st_(RealStatePtr L) { try { { int _itemId = LuaAPI.xlua_tointeger(L, 1); int gen_ret = Snxxz.UI.EquipModel.GetItemServerEquipPlace( _itemId ); LuaAPI.xlua_pushinteger(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetSuitName_xlua_st_(RealStatePtr L) { try { { int _level = LuaAPI.xlua_tointeger(L, 1); string gen_ret = Snxxz.UI.EquipModel.GetSuitName( _level ); LuaAPI.lua_pushstring(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_IsRealmEquip_xlua_st_(RealStatePtr L) { try { { int _equipPlace = LuaAPI.xlua_tointeger(L, 1); bool gen_ret = Snxxz.UI.EquipModel.IsRealmEquip( _equipPlace ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_showedUnLockLevel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.showedUnLockLevel); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_showedSuitPlaceEffect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.showedSuitPlaceEffect); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_showedSuitLevelEffect(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.showedSuitLevelEffect); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_remindedSuitSetAppearances(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.remindedSuitSetAppearances); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_selectedLevel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.selectedLevel); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_selectedEquip(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.selectedEquip); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_selectedStarLevel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.selectedStarLevel); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_appearance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.appearance); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_fightPoint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.fightPoint); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_candidateEquips(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.candidateEquips); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_getWays(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.getWays); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_isAppearanceLevel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.isAppearanceLevel); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_suitPlaces(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.suitPlaces); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_suitProperty(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.suitProperty); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_suitPlaceCollectEffects(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.suitPlaceCollectEffects); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_suitActive(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.suitActive); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _s_set_showedUnLockLevel(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); gen_to_be_invoked.showedUnLockLevel = LuaAPI.xlua_tointeger(L, 2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 0; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _e_appearanceChangeEvent(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); Snxxz.UI.EquipModel gen_to_be_invoked = (Snxxz.UI.EquipModel)translator.FastGetCSObj(L, 1); System.Action gen_delegate = translator.GetDelegate(L, 3); if (gen_delegate == null) { return LuaAPI.luaL_error(L, "#3 need System.Action!"); } if (gen_param_count == 3) { if (LuaAPI.xlua_is_eq_str(L, 2, "+")) { gen_to_be_invoked.appearanceChangeEvent += gen_delegate; return 0; } if (LuaAPI.xlua_is_eq_str(L, 2, "-")) { gen_to_be_invoked.appearanceChangeEvent -= gen_delegate; return 0; } } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } LuaAPI.luaL_error(L, "invalid arguments to Snxxz.UI.EquipModel.appearanceChangeEvent!"); return 0; } } }