//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, March 12, 2019 //-------------------------------------------------------- using UnityEngine; using System.Collections; using UnityEngine.UI; namespace Snxxz.UI { public class TipStrengthenPropertyWidget : MonoBehaviour { [SerializeField] Text m_PropertyBehaviour; public void Display(EquipTipUtility.StrengthenProperty data) { var count = data.properties.Count; var lines = new string[count]; for (int i = 0; i < count; i++) { var property = data.properties[i]; var config = PlayerPropertyConfig.Get(property.x); var name = config.Name; var value = PlayerPropertyConfig.GetValueDescription(property.x, property.y); lines[i] = string.Format("{0}:{1}", name, value); } m_PropertyBehaviour.text = string.Join("\r\n", lines); } } }