//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, February 12, 2019 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class DailyQuestOpenTimeConfig : ConfigBase { public int ID; public string ActionName; public int OpenServerDay; public string OpenTime; public int Duration; public int DayTimes; public int DayReKind; public int WeekTimes; public int WeekReKind; public int OpenUI; public override string getKey() { return ID.ToString(); } public override void Parse(string content) { try { var contents = content.Split('\t'); int.TryParse(contents[0],out ID); ActionName = contents[1]; int.TryParse(contents[2],out OpenServerDay); OpenTime = contents[3]; int.TryParse(contents[4],out Duration); int.TryParse(contents[5],out DayTimes); int.TryParse(contents[6],out DayReKind); int.TryParse(contents[7],out WeekTimes); int.TryParse(contents[8],out WeekReKind); int.TryParse(contents[9],out OpenUI); } catch (Exception ex) { DebugEx.Log(ex); } } } }