//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, February 12, 2019 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class FreeGoodsConfig : ConfigBase { public int ID; public string AwardItem; public int NeedMoney; public int ReturnTime; public string Name; public int Day; public float AddPower; public override string getKey() { return ID.ToString(); } public override void Parse(string content) { try { var contents = content.Split('\t'); int.TryParse(contents[0],out ID); AwardItem = contents[1]; int.TryParse(contents[2],out NeedMoney); int.TryParse(contents[3],out ReturnTime); Name = contents[4]; int.TryParse(contents[5],out Day); float.TryParse(contents[6],out AddPower); } catch (Exception ex) { DebugEx.Log(ex); } } } }