//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, February 12, 2019 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class LoadingBackGroundConfig : ConfigBase { public int id; public int lineId; public string[] icons; public string levelLimit; public string name; public string description; public override string getKey() { return id.ToString(); } public override void Parse(string content) { try { var contents = content.Split('\t'); int.TryParse(contents[0],out id); int.TryParse(contents[1],out lineId); icons = contents[2].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); levelLimit = contents[3]; name = contents[4]; description = contents[5]; } catch (Exception ex) { DebugEx.Log(ex); } } } }