//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, February 12, 2019 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class RuneComposeConfig : ConfigBase { public int TagItemID; public int[] NeedItem; public int NeedMJ; public override string getKey() { return TagItemID.ToString(); } public override void Parse(string content) { try { var contents = content.Split('\t'); int.TryParse(contents[0],out TagItemID); var NeedItemStringArray = contents[1].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); NeedItem = new int[NeedItemStringArray.Length]; for (int i=0;i