//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, February 12, 2019 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class mapAreaConfig : ConfigBase { public int AreaID; public int MapID; public int StartPosX; public int StartPosY; public int EndPosX; public int EndPosY; public int AreaName; public override string getKey() { return AreaID.ToString(); } public override void Parse(string content) { try { var contents = content.Split('\t'); int.TryParse(contents[0],out AreaID); int.TryParse(contents[1],out MapID); int.TryParse(contents[2],out StartPosX); int.TryParse(contents[3],out StartPosY); int.TryParse(contents[4],out EndPosX); int.TryParse(contents[5],out EndPosY); int.TryParse(contents[6],out AreaName); } catch (Exception ex) { DebugEx.Log(ex); } } } }