using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace Snxxz.UI { [XLua.Hotfix] public class GatherSoulDungeonWeelCell : CellView { [SerializeField] Text m_Weel; public void Display(int weel) { m_Weel.text = Language.Get("GatherSoulDungeonDropTitle", Language.Get(StringUtility.Contact("Num_CHS_", weel))); } } }