//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, December 10, 2018 //-------------------------------------------------------- using UnityEngine; using System.Collections; using UnityEngine.UI; namespace Snxxz.UI { [XLua.Hotfix] public class EntryInformationCell:MonoBehaviour { [SerializeField] ItemCell m_ItemCell; [SerializeField] Text m_Text1; [SerializeField] Text m_Text2; [SerializeField] Button m_Button; [SerializeField] Text m_ButtonText; LoginRewardModel m_LoginRewardModel; LoginRewardModel loginRewardModel { get { return m_LoginRewardModel ?? (m_LoginRewardModel = ModelCenter.Instance.GetModel()); } } public Button mButton { get { return m_Button; } set { m_Button = value; } } public void GetDisplayInformation(int id) { } } }