//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Wednesday, January 10, 2018 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace vnxbqy.UI { public class FairyInviteWin : Window, SecondWindowInterface { [SerializeField] Button m_AllRefuseBtn; [SerializeField] ScrollerController scrollerController; FairyModel model { get { return ModelCenter.Instance.GetModel(); } } public Button close { get; set; } #region Built-in protected override void BindController() { if (this is SecondWindowInterface) { var frame = this.GetComponentInChildren(); frame.Create(); close = frame.GetComponentInChildren