//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Wednesday, October 31, 2018 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class ItemCompoundConfig : ConfigBase { public int id { get ; private set ; } public int firstType { get ; private set ; } public int levelNeed { get ; private set ; } public int trailerLevel { get ; private set ; } public int secondType { get ; private set ; } public string secondTypeName { get ; private set; } public int thirdType { get ; private set ; } public string thirdTypeName { get ; private set; } public int[] makeID; public int[] unfixedItemID; public int unfixedItemCount { get ; private set ; } public int[] unfixedItemDisplay; public int[] itemID; public int[] itemCount; public int[] itemDisplay; public int money { get ; private set ; } public int successRate { get ; private set ; } public int successUpper { get ; private set ; } public int[] successRateIncrease; public int addonsCountMax { get ; private set ; } public string helpDesc { get ; private set; } public override string getKey() { return id.ToString(); } public override void Parse() { try { id=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; firstType=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; levelNeed=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; trailerLevel=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0; secondType=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0; secondTypeName = rawContents[5].Trim(); thirdType=IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]):0; thirdTypeName = rawContents[7].Trim(); string[] makeIDStringArray = rawContents[8].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); makeID = new int[makeIDStringArray.Length]; for (int i=0;i