//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, February 12, 2019 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class AlchemySpecConfig : ConfigBase { public int ID; public int SpecialMaterialD; public int SpecialMateriaNUM; public int AlchemyEXP; public string AlchemyItem; public string AlchemPreviewItem; public int BlastFurnaceLV; public string Introduce; public override string getKey() { return ID.ToString(); } public override void Parse(string content) { try { var contents = content.Split('\t'); int.TryParse(contents[0],out ID); int.TryParse(contents[1],out SpecialMaterialD); int.TryParse(contents[2],out SpecialMateriaNUM); int.TryParse(contents[3],out AlchemyEXP); AlchemyItem = contents[4]; AlchemPreviewItem = contents[5]; int.TryParse(contents[6],out BlastFurnaceLV); Introduce = contents[7]; } catch (Exception ex) { DebugEx.Log(ex); } } } }